Control visibility of Particle script throughout animation?
Posted: Wed Jan 17, 2007 7:23 pm
Hi,
I'm running through the tutorials, and wondering how I would control the visibility of some sparkles. I want them to:
1) Trail a certain object (as it moves around, can the way that they're emitted be changed?)
2) Only appear intermittently, not for the whole scene.
In accomplishing 1), can any of the particle properties be controlled by a bone and it's movement/angle?
And for 2), if I want them to show up, disappear, and show up again, would I have to creat mulitple instances, or can I just control their visibility through keyframes?
Thanks!
I'm running through the tutorials, and wondering how I would control the visibility of some sparkles. I want them to:
1) Trail a certain object (as it moves around, can the way that they're emitted be changed?)
2) Only appear intermittently, not for the whole scene.
In accomplishing 1), can any of the particle properties be controlled by a bone and it's movement/angle?
And for 2), if I want them to show up, disappear, and show up again, would I have to creat mulitple instances, or can I just control their visibility through keyframes?
Thanks!