Neckman
Posted: Thu Jan 25, 2007 9:52 pm
When I first started school and needed to do the traditional man lifting heavy object and the jump animation I came up with a simple character called Neckman. I decided to revist him and am using him for one of my required shorts this semester.
Here is a concept for the Lilyputians. I want them to be deceptively cute and small native characters who are really bloodthirsty little buggers.

Here is a concept drawing for neckman. Andres Alvarez of Animation Design Center took my rather stiff initial ideas and in about 30 seconds breathed more character into him - he's another talented former Disney artist. I admire his character design skills and feel fortunate to be doing an internship with his company.

I welcome feedback. I have very little time to do all the work I have this semester - I'm working on a second group short for a production class and have to also incorporate my 3D special effects class in there some how so I'm thinking of adding the required 3D bits by cartoon rendering some fire and smoke effects and bringing them into my 2D project - kill two birds with one stone.
Here is a concept for the Lilyputians. I want them to be deceptively cute and small native characters who are really bloodthirsty little buggers.

Here is a concept drawing for neckman. Andres Alvarez of Animation Design Center took my rather stiff initial ideas and in about 30 seconds breathed more character into him - he's another talented former Disney artist. I admire his character design skills and feel fortunate to be doing an internship with his company.

I welcome feedback. I have very little time to do all the work I have this semester - I'm working on a second group short for a production class and have to also incorporate my 3D special effects class in there some how so I'm thinking of adding the required 3D bits by cartoon rendering some fire and smoke effects and bringing them into my 2D project - kill two birds with one stone.