Render Escape, Merge Down, Dodge
Posted: Sat Dec 18, 2004 1:39 am
I'd like to see a button to interupt 'Render' like the'Export Animation' has. While I have no great 3D talent I have played with 3D modelers long enough that I very frequently hit the 'Render' button when I meant to hit the 'Export Animation' and with more complex stuff I end up waiting long enough to be mad at myself for hitting the wrong option.
The 'Merge Down' is a just a thought but on a few things that I made using lots of layers to create different fills -i.e. using several effects, spots, colors and blending options to make metal- I wondered if to save rendering time it might be possible to either merge these into one simpler object/material or even to somehow 'pre-render' them? For example if I made a metal object with rivets that was composed of 10 layers I want to place several places in the scene and once I got it right I could save this object to reuse -like Moho objects- but simplified by either converting it to an image perhaps or merging down to one layer somehow so if I drop multiple instances in my scene it wouldn't burden the render down so much. Hope you can make sense of what I mean.
As for Dodge -low priority but I used it a lot as a blend mode in PSP for certain texture stuff and if at some point you are looking for things to add I'd find it useful -in part because it would also allow me to do things with textures in Moho the same way I did them in PSP (or Photoshop).
The 'Merge Down' is a just a thought but on a few things that I made using lots of layers to create different fills -i.e. using several effects, spots, colors and blending options to make metal- I wondered if to save rendering time it might be possible to either merge these into one simpler object/material or even to somehow 'pre-render' them? For example if I made a metal object with rivets that was composed of 10 layers I want to place several places in the scene and once I got it right I could save this object to reuse -like Moho objects- but simplified by either converting it to an image perhaps or merging down to one layer somehow so if I drop multiple instances in my scene it wouldn't burden the render down so much. Hope you can make sense of what I mean.
As for Dodge -low priority but I used it a lot as a blend mode in PSP for certain texture stuff and if at some point you are looking for things to add I'd find it useful -in part because it would also allow me to do things with textures in Moho the same way I did them in PSP (or Photoshop).