Mirroring bones(?)
Posted: Mon Mar 19, 2007 5:51 pm
Is it possible to mirror a bone's movement/animation?
I have a character who lifts his right leg, hand etc. and stomps it to the ground. It took me 2 hours to get the movement (and secondary motion) exactly the way I wanted it. It'd be great if I could mirror the movement to his *left* side without going thru the hours of tweaking.
Sorry if this turns out to be a Scripting issue and I've posted in the wrong forum.
I have a character who lifts his right leg, hand etc. and stomps it to the ground. It took me 2 hours to get the movement (and secondary motion) exactly the way I wanted it. It'd be great if I could mirror the movement to his *left* side without going thru the hours of tweaking.
Sorry if this turns out to be a Scripting issue and I've posted in the wrong forum.