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Animation test - removed by me...

Posted: Fri Jun 15, 2007 3:04 pm
by funksmaname
Hey!
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edit:

I had a moral twitch cos the character is something i'm developing for a client... i should hopefully be able to be more open shortly, but for now I felt i had to remove it.

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Thanks to Ramon for his 'lipsync with actions' script, saved my bacon - and thanks to Heyvern and Genete for their ongoing support in everything AS.

edit: i forgot to mention Fazek for his amazingtools - i use them now instead of their original counterparts :) thanks Fazek

Posted: Fri Jun 15, 2007 3:45 pm
by patrick
Brilliantly done, I like it a lot.

Posted: Fri Jun 15, 2007 3:53 pm
by human
Wow.

Posted: Fri Jun 15, 2007 4:32 pm
by Genete
Very professional character look!
I love that style!!
:twisted:

:wink:
-G

cool toon

Posted: Fri Jun 15, 2007 8:17 pm
by Phatthumb
That was pretty cool. I love the style and the lip sync was perfect. I was really funny. I love the I movement with the close up

Posted: Sat Jun 16, 2007 2:35 am
by Horganovski
Very nice character design..you must use a lot of layers!..

Great work..

Posted: Sat Jun 16, 2007 8:20 am
by funksmaname
Thanks everyone,
Actually the head only uses 3 layers - the features, the face shape and the beard/hair. The only reason its on 3 is so i can mask the beard/hair to the shape of the head... although i'm going to experiment with trying to get it down to one layer - the only thing that frustrates me is not being able to control the curve of 'crossroad' points.

Still i think the masking method works ok, it just means i have to change 3 different layers to create mouth shapes, but once they are created as actions its not so much hassle.

I've been inspired by vern to work on a hand (another thread) so i may add some hands when i get that down. :)