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UNweld welded points...?

Posted: Sun Jul 08, 2007 4:43 pm
by funksmaname
probably not possible, is it possible with a script?
:)

Posted: Sun Jul 08, 2007 6:35 pm
by Mikdog
I would just ADD a point at every point (or, close to every point) then delete the little bit of line that connects the 2 points. What you get is a workaround for UNWELDING points.

Delete Edge deletes too much

Posted: Sun Apr 08, 2012 12:09 pm
by snathan99
I am more than ok with using Delete Edge to unweld as suggested, but realized that it deletes a whole set of points even though only one of them is highlighted. I am not even sure how this set is determine by Anime, since it's NOT ALL connected points but about half way for some reason.