Linking Switch Layers to a Bone
Posted: Mon Jul 09, 2007 11:04 pm
I have created 2 separate characters, and have one bone on each - their heads. They are images, but the switch layers (eyebrows, eyes, and mouth) are vectors in switch layers. The first one i did, linked the switch layers to the image inside the Bone group. They all move together. Perfect.
I created the second character the same way, but for some reason when I move the head, the eyes etc. just stay put. I am sure the settings are correct. I have tried using the bind layer tool from the Bone tools, but (not really knowing if that is the right thing anyway) nothing happens. I am confussed as to why it worked on one, but not the other...
I have posted here before, and HeyVern gave some great responses, and I am an amateur. But despite this, I know largely what things to look for when there is lack of and/or strange movement. But i seriously created these both the same way, and don't understand why one works and not the other...
Help?
Many thanks.
Huzz
I created the second character the same way, but for some reason when I move the head, the eyes etc. just stay put. I am sure the settings are correct. I have tried using the bind layer tool from the Bone tools, but (not really knowing if that is the right thing anyway) nothing happens. I am confussed as to why it worked on one, but not the other...
I have posted here before, and HeyVern gave some great responses, and I am an amateur. But despite this, I know largely what things to look for when there is lack of and/or strange movement. But i seriously created these both the same way, and don't understand why one works and not the other...
Help?
Many thanks.
Huzz