Keyframeable Randomize Function in Particle Layers ¿...?
Posted: Sat Jan 15, 2005 8:38 pm
In other frame than zero, why when I press Randomize Button (with Particle Layer Tool selected) this create a Key in the Timeline, if in Particle Layers you can't do changes (pity) over the time? I mean, when you press Randomize in frame 6 (i.e.) the particles change their position, yes... but if you go (i.e.) to frame 12 and press Randomize one more time, the particles change their position again, but if you return to frame 6 (when you create the first key) the particles have been redistributed cause you pressed Randomize in frame 12... seems that the changes don't have been manteined, then why this funtion creates keyframes in Timeline particle channel? Am I doing something wrong? Can somebody resolves my doubts? Well, THANK YOU!! (If you can
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