I'm going to be animating a train and was wondering- is there a way to bone-rig the wheels to come up with a motion similar to this:
http://toons.artie.com/gifs/arg-newtrain-crop.gif
See the two wheels that are connected by the "bar"- is there a way to rig that with bones where the bar stays attached to both wheels? Using angle control bones perhaps? On my train, the wheels may end up being the same size if that will work better- doesn't really matter to me. I just want to be able to turn one wheel and everything else will follow. Is it possible?
Animate train wheels
Moderators: Víctor Paredes, Belgarath, slowtiger
viewtopic.php?p=36277#36277
The easy way:
the crankshaft must be a single line (two points). Each point is linked to a rotation bone (small and big wheels) and their rotation connected by angle constraint = 1.
I have no much time now for more explanations maybe along the day if the anme file of the link is not enough.
Cheers!
-G
The easy way:
the crankshaft must be a single line (two points). Each point is linked to a rotation bone (small and big wheels) and their rotation connected by angle constraint = 1.
I have no much time now for more explanations maybe along the day if the anme file of the link is not enough.
Cheers!
-G