Issues with depth sorting
Posted: Sun Sep 09, 2007 4:31 am
Hi all,
I've been following Darth Furby's head turn tutorial and I'm running into some problems with depth sorting.
I'm trying to change the Z-depth of an eye to conceal it as the the head changes to a side view, instead I find that other vector layers are popping in and out of visibilty.
I've searched through the forum to see if anyone else has come across this problem and the closest thing I've found is maybe I saved the .anme file whilst making an action. Could this have screwed things up?
This is a link to the file
http://www.mediafire.com/?clwxmny3z3i
I've been following Darth Furby's head turn tutorial and I'm running into some problems with depth sorting.
I'm trying to change the Z-depth of an eye to conceal it as the the head changes to a side view, instead I find that other vector layers are popping in and out of visibilty.
I've searched through the forum to see if anyone else has come across this problem and the closest thing I've found is maybe I saved the .anme file whilst making an action. Could this have screwed things up?
This is a link to the file
http://www.mediafire.com/?clwxmny3z3i