Search found 28 matches
- Sat Dec 17, 2016 1:38 pm
- Forum: Tips & Techniques
- Topic: Paranorman dialogue and Smart Bones
- Replies: 14
- Views: 9534
Re: Paranorman dialogue and Smart Bones
Hi Victor I am trying your mouth rig. When I manipulate my character's mouth with smart bones, I can not transform the mouth points later on the mainline. The points are jumping all around when I transform them (even click on them) after I rotate the smart bones. However in your head rig, I can easi...
- Fri Dec 16, 2016 12:24 pm
- Forum: General Moho Discussion
- Topic: smart bone nested layer control both bones and points
- Replies: 2
- Views: 933
- Fri Dec 16, 2016 12:46 am
- Forum: General Moho Discussion
- Topic: smart bone nested layer control both bones and points
- Replies: 2
- Views: 933
smart bone nested layer control both bones and points
Hi I am trying to control the bones and points of the head (a nested bone layer) of my character with the smart bone placed at the top character layer. But only the bones are working, not the points on the mainline. When I delete the bones placed at the head layer, the points are working when I rota...
- Sun Jun 02, 2013 8:25 am
- Forum: General Moho Discussion
- Topic: Flame exemple
- Replies: 37
- Views: 14856
Re: Flame exemple
How did you do that? 

- Sun May 26, 2013 6:16 pm
- Forum: General Moho Discussion
- Topic: Flame exemple
- Replies: 37
- Views: 14856
Re: Flame exemple
I am looking forward to it. This type of cool comics style flames can not be done in another way except traditional frame by frame drawing.
- Sun May 26, 2013 1:36 pm
- Forum: General Moho Discussion
- Topic: Flame exemple
- Replies: 37
- Views: 14856
Re: Flame exemple
I guess this is based on after effects trapcode particular flames used in kung fu panda 2 27154156 The tricky part is how to make it interactive in 3d. This is the discussion under the redgiant blogs page http://www.redgiant.com/blog/2011/08/25/trapcode-kicks-it-for-kung-fu-panda-2/ phil Says: Augus...
- Wed Jan 16, 2013 9:53 pm
- Forum: Tips & Techniques
- Topic: Sort shapes using bones
- Replies: 2
- Views: 5703
Re: Sort shapes using bones
Hi Genete. I tried your shape sort script in AS9. I can only use the first version since the final version didn't work in AS9. The problem with the first version is that the first time you sort the shape order it works as you want but when you open the file the second time the order of the shapes sh...
- Thu Jan 10, 2013 9:05 pm
- Forum: Scripting
- Topic: Import Animation Script (Content Paradise product)
- Replies: 6
- Views: 4766
Re: Import Animation Script (Content Paradise product)
This script does not work in version 9.2. It is written on the lua console "...pport\scripts\menu\Animation\rt_import_animation.lua:95: error in function 'Clear Animation'. argument #3 is '[no object]' 'number' expected." I really need this script right now. Rudiger, could you please updat...
- Thu Nov 08, 2012 12:16 pm
- Forum: General Moho Discussion
- Topic: Smart bones change everything! Some examples
- Replies: 79
- Views: 53615
Re: Smart bones changes everything! Some examples
Funksmaname, I guess he uses different shapes for holes. There is one shape for eyes with a hole and one for the mouth. And a whole head layer without any holes. What I am saying is about making the whole head without separate shape layers above the head shape and making the holes to the actual head...
- Wed Nov 07, 2012 8:00 pm
- Forum: General Moho Discussion
- Topic: Smart bones change everything! Some examples
- Replies: 79
- Views: 53615
Re: Smart bones changes everything! Some examples
We are now using a method with holes on the face layer for the eyes and mouth instead of masking. I think it is much simpler. Selgin, I want to ask whether this masking method is more preferable to making holes on the face?
- Tue Sep 11, 2012 5:21 pm
- Forum: Scripting
- Topic: My Nudge Keys Toolset... Finally!!!!
- Replies: 219
- Views: 321377
Re: My Nudge Keys Toolset... Finally!!!!
It is working perfectly now. Just dont forget to put the files into the right folders.(menu,tools and script resources folders)
- Tue Sep 11, 2012 1:47 pm
- Forum: Scripting
- Topic: My Nudge Keys Toolset... Finally!!!!
- Replies: 219
- Views: 321377
Re: My Nudge Keys Toolset... Finally!!!!
The error code on the lua console is
...pro 9\resources\support\scripts\tool\rt_key_tool.lua:371:attempt to index global 'RT_NudgeKeysLeft' (a nil value)
...pro 9\resources\support\scripts\tool\rt_key_tool.lua:371:attempt to index global 'RT_NudgeKeysLeft' (a nil value)
- Mon Sep 10, 2012 10:43 pm
- Forum: Scripting
- Topic: user scripts issues in anime studio 9
- Replies: 1
- Views: 3311
user scripts issues in anime studio 9
I can not use my scripts that I used in anime studio 8 in the new version. Especially I am missing the fazek tools, rudiger's scripts and lost layer-wiggle-doodle tools. What has been changed in this version? Is it hard to fix or they can be updated with minor changes easily?
- Mon Sep 10, 2012 10:37 pm
- Forum: Scripting
- Topic: My Nudge Keys Toolset... Finally!!!!
- Replies: 219
- Views: 321377
Re: My Nudge Keys Toolset... Finally!!!!
Hi Rudiger. Could you please update this essential tool for the 9th version?
- Fri Aug 31, 2012 2:51 pm
- Forum: General Moho Discussion
- Topic: ASP 9 announced
- Replies: 94
- Views: 106008
Re: ASP 9 announced
Does anybody know the exact date of the release. The first of september or at the end of the month?