Hi guys
Want to take part in a competition, whatif? for details visit www.bbc.com\whatif
or
http://www.bbc.co.uk/news/world-21163116
Best wishes
Tagal
Search found 24 matches
- Mon Feb 18, 2013 11:18 am
- Forum: Animation Contests
- Topic: Animation competition march, 8, 2013 on BBC
- Replies: 0
- Views: 17563
- Thu Jan 17, 2013 11:39 am
- Forum: Tips & Techniques
- Topic: Need advise for fishing rod and string movement
- Replies: 3
- Views: 2165
Re: Need advise for fishing rod and string movement
I wanted idea to use bone constrain. I am also looking for reference in the youtube
Thanks
Thanks
- Wed Jan 16, 2013 10:50 am
- Forum: Tips & Techniques
- Topic: Need advise for fishing rod and string movement
- Replies: 3
- Views: 2165
Need advise for fishing rod and string movement
Please advise me how to make fishing string moves while throwing hook in a river. It is a fishing scene that I am developing. But got struck here.
Thanks
Thanks
- Sun Dec 30, 2012 1:19 pm
- Forum: Scripting
- Topic: Frame by frame idea
- Replies: 34
- Views: 43840
Re: Frame by frame idea
The script is not opening in AS 9. It would be fantastic to use the idea. Cheers.
- Sun Dec 09, 2012 2:46 pm
- Forum: Animation
- Topic: Dumb Ways To Die Video
- Replies: 5
- Views: 4578
Re: Dumb Ways To Die Video
It is so cool. Was it made in Anime studio pro???
- Sun Dec 09, 2012 2:45 pm
- Forum: Tips & Techniques
- Topic: Bone not deleting
- Replies: 2
- Views: 1523
Re: Bone not deleting
Thank you! It works:P
- Fri Dec 07, 2012 2:44 pm
- Forum: Tips & Techniques
- Topic: Masking - reveal all???
- Replies: 2
- Views: 1791
Re: Masking - reveal all???
thank you so much for your short cut lesson. Many thanks again!
- Fri Dec 07, 2012 2:19 pm
- Forum: How Do I...?
- Topic: Turn Head and Body with smart bone?
- Replies: 3
- Views: 1294
Re: Turn Head and Body with smart bone?
Can you show us how you turn head with smart bone? I will be grateful for the lesson.... many thanks:)
- Fri Dec 07, 2012 2:12 pm
- Forum: Tips & Techniques
- Topic: Masking - reveal all???
- Replies: 2
- Views: 1791
Masking - reveal all???
I am creating a character using smart bone. I want it to turn around, eye close open, and etc. I use group masking to hide all. however, I have to have check don't mask for other layers which are not needed. It is taking a long time. Then I thought I would use reveal all. Could I do it? What is reve...
- Thu Dec 06, 2012 1:12 pm
- Forum: How Do I...?
- Topic: Blend morphs for eyelids?
- Replies: 1
- Views: 808
Re: Blend morphs for eyelids?
You can use smart bone for eyelids, rolling eyeball, and eyebrows. The smart bone is available in AS9.
Thanks
Thanks
- Thu Dec 06, 2012 11:53 am
- Forum: Share Your Work
- Topic: Turning head with blend morphs
- Replies: 26
- Views: 19515
Re: Turning head with blend morphs
How to head turn with smart bone. I added switch layer in the head and it failed. Please advise:)
- Wed Dec 05, 2012 12:20 pm
- Forum: Animation Contests
- Topic: smart bone can't move switch layer
- Replies: 6
- Views: 28649
smart bone can't move switch layer
Hi, I am Tagal of Nextdreamanimation. I created smart bones for head group layer. In the head group layer, there is a mouth switch layer. I tried turning the head with smart bone for the head layer. But it can't move the switch layer. Please advise me.
- Sat Nov 24, 2012 9:14 am
- Forum: Tips & Techniques
- Topic: moving characters while talking
- Replies: 2
- Views: 1668
Re: moving characters while talking
Thank you so much for the valuable input. I will read the book. Hope I will get back to you when I am good enough at it. Thanking you once again.
- Wed Nov 21, 2012 1:39 pm
- Forum: Tips & Techniques
- Topic: Walk cycle moon walk in the begining when transform layer
- Replies: 2
- Views: 1766
Re: Walk cycle moon walk in the begining when transform laye
Thank you so much. I am happy to find my character is moving well:)
- Mon Nov 19, 2012 1:32 pm
- Forum: Tips & Techniques
- Topic: Walk cycle moon walk in the begining when transform layer
- Replies: 2
- Views: 1766
Walk cycle moon walk in the begining when transform layer
I am working on a project for the National TV. There is problem with the transform layer. I first make walk cycle and then I transform layer for character to move. But the character moon walk in the beginning which is weird. Please help!