Search found 20 matches
- Mon Nov 25, 2013 8:06 pm
- Forum: How Do I...?
- Topic: 2d door like 3d
- Replies: 7
- Views: 1589
Re: 2d door like 3d
Ok but strange thing now. It looks like the layer order channel disappeard. When I move layers during the door opening process, there are no keyframes being made. So in fact I can't order layers ;/ could you send your anme file? Maybe I'll dig the problem out :) EDIT: OK I've figured it out. I had t...
- Mon Nov 25, 2013 7:16 pm
- Forum: How Do I...?
- Topic: 2d door like 3d
- Replies: 7
- Views: 1589
Re: 2d door like 3d
Ok so what is the exact solution to that edge problem? In other words what did you do to make it work? 

- Mon Nov 25, 2013 2:02 pm
- Forum: Tips & Techniques
- Topic: Spherical projection: grid for creating panoramic images
- Replies: 18
- Views: 11543
Re: Spherical projection: grid for creating panoramic images
Hmm i get sth really messed up. Do you have to place the image in some special way on the workspace?
- Mon Nov 25, 2013 11:21 am
- Forum: How Do I...?
- Topic: 2d door like 3d
- Replies: 7
- Views: 1589
Re: 2d door like 3d
Ok thanks neeter_guy it all worked out perfectly! 
Maestral - I've changed the camera zoom and Z-value. If it was as you've suggested the problem should have vanished. I think at least
But the problem with the edges is still occuring. Any ideas there? 

Maestral - I've changed the camera zoom and Z-value. If it was as you've suggested the problem should have vanished. I think at least


- Sun Nov 24, 2013 11:20 pm
- Forum: How Do I...?
- Topic: 2d door like 3d
- Replies: 7
- Views: 1589
2d door like 3d
Ok, so I managed to composite a 3d like door, made of vector layers in a group. But I have several issues that I can't get rid off. This is how it looks (I made it slow opening so you can observe errors). 2OZVkfc8DLg The anme file is in here: http://www67.zippyshare.com/v/1175291/file.html So the is...
- Wed Aug 21, 2013 1:15 pm
- Forum: Share Your Work
- Topic: Adult Swim Type Cartoon Pilot
- Replies: 11
- Views: 3534
Re: Adult Swim Type Cartoon Pilot
So check out my Viropolis cartoon, you have a bunch of germs sitting in a car there 
I like what I see. It's quite long but there is a rythm in it. Thanks to that one can easly fall into the plot and watch all of it without being bored. Good Job, I'm waiting for more!

I like what I see. It's quite long but there is a rythm in it. Thanks to that one can easly fall into the plot and watch all of it without being bored. Good Job, I'm waiting for more!
- Thu Aug 15, 2013 6:32 am
- Forum: Share Your Work
- Topic: AS 9.5 Lip Sync During Head Shakes & Turns
- Replies: 6
- Views: 1679
- Wed Aug 14, 2013 3:30 pm
- Forum: How Do I...?
- Topic: Animated shape order on same layer
- Replies: 5
- Views: 1433
Re: Animated shape order on same layer
Good for you 

- Wed Aug 14, 2013 12:02 pm
- Forum: How Do I...?
- Topic: Animated shape order on same layer
- Replies: 5
- Views: 1433
Re: Animated shape order on same layer
I don't know if there's a propper channel for that. I was trying to do such a thing in the past, but it didn't work.
- Wed Aug 14, 2013 6:18 am
- Forum: Share Your Work
- Topic: An Example of one of our rigs
- Replies: 26
- Views: 9497
Re: An Example of one of our rigs
I did it by simply copying the basic layer and making adjustments to mouth shape. Funksmaname: I tried this way with smart bones at the begining, but I have a head-turn smart bone in my character. When I was trying to turn the head, my mouth would change their shape in a strange way. I couldn't cont...
- Tue Aug 13, 2013 7:20 pm
- Forum: Share Your Work
- Topic: A Tooty Ta
- Replies: 1
- Views: 563
Re: A Tooty Ta
Hahaha good one
Nice arms perspective change. Am I right it's multiple bone layers with turned off and then on viibility? 


- Tue Aug 13, 2013 1:30 pm
- Forum: Share Your Work
- Topic: An Example of one of our rigs
- Replies: 26
- Views: 9497
Re: An Example of one of our rigs
Thanks for quick answer. I was tring to do the same by thicking the interpolate sub-layers option, but it never did work. Perhaps I have different point quantity in phonemes layers, but it should have the same, as I always copy phoneme layer and just rearrange it to another phoneme. :) EDIT: Made it...
- Tue Aug 13, 2013 1:02 pm
- Forum: Share Your Work
- Topic: An Example of one of our rigs
- Replies: 26
- Views: 9497
Re: An Example of one of our rigs
And how is it done, that there is a smooth pass between layers in mouth switch layers? I was trying to figure it out, but I just couldn't 

- Mon Aug 12, 2013 4:35 pm
- Forum: General Moho Discussion
- Topic: Monetizing Original YouTube Animations/Music
- Replies: 11
- Views: 6277
Re: Monetizing Original YouTube Animations/Music
But YT is one big social media portal except of being just a video storage. You can enlarge your udience using it's features, cooperating with more popular channels. Use it.Simple redirection of people to your page is a waste of potential. Instead make them have something extra on your page, so they...
- Mon Aug 12, 2013 9:45 am
- Forum: General Moho Discussion
- Topic: Monetizing Original YouTube Animations/Music
- Replies: 11
- Views: 6277
Re: Monetizing Original YouTube Animations/Music
Check this site out. Free music for commercial use. All you have to do is to credit author in your production description or/and in the credits at the end.
http://dig.ccmixter.org/free_music?dig-lic=safe
Lots of genres, I'm using it in my cartoon series Viropolis.
http://dig.ccmixter.org/free_music?dig-lic=safe
Lots of genres, I'm using it in my cartoon series Viropolis.