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- Mon Jul 17, 2017 5:12 pm
- Forum: Bug Discussions
- Topic: Bone Dynamics stop working when I flip a parent bone.
- Replies: 0
- Views: 1595
Bone Dynamics stop working when I flip a parent bone.
I'm working on a project where the characters have bone dynamics applied to some key elements, motly animal tails and characters' hair. Whenever we flip one of the parent bones (pelvic bone and/or head bone, i.e.: for a head turn), the dynamics on the children bones freeze and stop responding correc...