How can I make the body symmetrical and How to turn the body while maintaining the symmetrical with mirror mesh and swap tools?
I saw a video: https://youtu.be/SJowt0RoM84
in this video
How he was maintaining symmetrical while turned the body
Search found 5 matches
- Sat Sep 25, 2021 4:25 pm
- Forum: How Do I...?
- Topic: Symmetrical Body Turn
- Replies: 1
- Views: 2256
- Thu Sep 23, 2021 9:21 pm
- Forum: How Do I...?
- Topic: 360º Smartbones using cycles
- Replies: 27
- Views: 7343
Re: 360º Smartbones using cycles
Any bone can be rotated as much as you want with the transform bone tool. You can go to frame 10000, and with the transform bone tool write on the angle value 10000 and you will see the bone rotating like a Beyblade. Is that what you mean? And if what you want to do is something like a car wheel th...
- Thu Sep 23, 2021 8:33 pm
- Forum: How Do I...?
- Topic: 360º Smartbones using cycles
- Replies: 27
- Views: 7343
Re: 360º Smartbones using cycles
Yes. But is it possible to rotate the transform bone infinity in the mainline?
- Thu Sep 23, 2021 8:12 pm
- Forum: How Do I...?
- Topic: 360º Smartbones using cycles
- Replies: 27
- Views: 7343
Re: 360º Smartbones using cycles
The bone is not rotating anticlockwise because when you use the Manipulate Bone tool to rotate a bone, Moho only knows the final direction in which you want the bone looking at, but the interpolation, the way that Moho moves the bone, uses the shortest route, even if you rotated it in a different d...
- Thu Sep 23, 2021 2:47 pm
- Forum: How Do I...?
- Topic: 360º Smartbones using cycles
- Replies: 27
- Views: 7343
Re: 360º Smartbones using cycles
I am also a beginner and I also tried but in mainline frame 25 to frame 48 the bone should be rotating anticlockwise but it automatically turn in clockwise the video and the project files are included in the link: https://drive.google.com/drive/folders/16PK3Jnbug71SJdJ0rXjBhHxw4hFT4fsP?fbclid=IwAR2z...