Search found 66 matches
- Tue Aug 26, 2025 11:21 am
- Forum: General Moho Discussion
- Topic: bugs in particle layer
- Replies: 6
- Views: 23938
Re: bugs in particle layer
sorry to bump but why does the particle layers sometimes do short burst?
- Tue May 13, 2025 4:09 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more UI bugs
i found an script thatll do the keyframe movement for me.
https://mohoscripts.com/script/LK_NudgeKeys
https://mohoscripts.com/script/LK_NudgeKeys
- Tue May 13, 2025 3:45 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more UI bugs
What do you mean by this - delay? if i go into sequenser to adjust the start time of the scene or character. i though this be a quicker way to offset all the keyframes so i can add animation in that space...instead of going through all it's descendants and moving every keyframe to the right i just ...
- Tue May 13, 2025 3:34 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more UI bugs
I have no doubt offsetting would cause the crash. Why you keep insisting on it? Either delay the start for particles or insert the character as a separate file (instead of offsetting) and it would all work well. What am I missing here? well, my point is, if i want to delay any character's start tim...
- Tue May 13, 2025 3:07 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more UI bugs
The thing about deployment was referring to the changes within the character's group/file itself. oh. thats the thing with my issue, it doesnt matter if the particles are on or not. setting the "amount of particles" to above 50 in the particle settings while the particle layer(or one of i...
- Tue May 13, 2025 1:58 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more UI bugs
That would still mess the Particle folder. I've tried with inserting the character on frame 50, with the playhead there, through the import/moho object and it worked just fine. If you need to add some animation within the character - deploy unchecked On start and Particles on it doesnt matter if pa...
- Tue May 13, 2025 12:58 pm
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more UI bugs
Far as I can tell, the crash occurs only if you offset the particle folder. So, if you already have an option "On at start" and "Particle On" why do you need the offset? i originally wanted to offset an entire character layer so i can add animation before the start time because ...
- Tue May 13, 2025 10:18 am
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Re: Particle layer start time crash/more bugs
The particle folder is there to gather things you'd like to have emited as particles. So, not only that you left the folder empty, you're offsetting it on timeline? i already stated, it doesnt matter if the particle layer is empty or not. me not putting anything in it demonstrates how the child lay...
- Tue May 13, 2025 9:42 am
- Forum: General Moho Discussion
- Topic: Particle layer start time crash/more UI bugs
- Replies: 15
- Views: 4931
Particle layer start time crash/more UI bugs
https://vimeo.com/1083949856/da5c290325?ts=0&share=copy here is a video showing how unstable the particle layer is. i can crash moho in seconds --------------------------------------------------------------- layer start times affect particles if i offset the particle layer(or it's ancestors) sta...
- Sun May 04, 2025 8:06 am
- Forum: General Moho Discussion
- Topic: pan worspace orbit origin?
- Replies: 8
- Views: 4019
Re: pan worspace orbit origin?
As for changing the focus, I'm not sure you can do that. Moho seems to always focus on the world origin. This hasn't been a huge problem for me, but I agree, you should be able to change the focus like in any 3D program (e.g., focus on selection, cursor, etc.) thank you. thats a bummer that we cant...
- Sun May 04, 2025 8:00 am
- Forum: General Moho Discussion
- Topic: pan worspace orbit origin?
- Replies: 8
- Views: 4019
Re: pan worspace orbit origin?
Seems you urgently used moho without knowing the basics. Ok pan with right click Or hold space and left click Hold 9 for rotate workspace. i used moho for a while and just realized those doesnt move the same. yes you can pan that way but that doesnt change WHERE the camera orbits around. in moho if...
- Sat May 03, 2025 10:51 am
- Forum: General Moho Discussion
- Topic: pan worspace orbit origin?
- Replies: 8
- Views: 4019
pan worspace orbit origin?
how would i pan the orbit origin? i can orbit around and zoom in and out a specifice spot in the workspace but i cant pan it like i can in blender. blender uses shift+ middle click to achieve this.
- Tue Apr 22, 2025 10:20 pm
- Forum: General Moho Discussion
- Topic: Moho 14.2 crashes whenever I Alt+Right Click or use the layer selector tool
- Replies: 18
- Views: 11778
Re: Moho 14.2 crashes whenever I Alt+Right Click or use the layer selector tool
im also dealing with the same issue. i even went as far as using visual studio and event viewer. what i learned was it causing "access violation" there must be some null pointer. .NET Runtime event errors show up in event viewer before moho errors do. yet the aplication name in the .net er...
- Wed Sep 18, 2024 5:33 pm
- Forum: Bug Discussions
- Topic: moho 14.2 layer select crash moho!!
- Replies: 8
- Views: 14807
Re: moho 14.2 layer select crash moho!!
same here. i shouldnt have go to an image tiler site to manually tile my images. also brushes STILL crash moho with layer selecter 
- Thu Jul 18, 2024 7:11 am
- Forum: General Moho Discussion
- Topic: tiled image vectors do not like image layers in 3d mode.
- Replies: 29
- Views: 11805
Re: tiled image vectors do not like image layers in 3d mode.
ok, i hag chatgpt explain the issue. there is a function of some sort that is attempting to index a nil value. but i still dont understand why ONLY in 3d mode and ONLY with an existing tiled image textured vector layer