Search found 5 matches
- Tue Mar 25, 2025 4:29 pm
- Forum: Bug Discussions
- Topic: Eyedropper Tool chooses a shade darker
- Replies: 1
- Views: 3672
Re: Eyedropper Tool chooses a shade darker
SOLVED: I was using a program called IRIS that changes the brightness and blue light of the screen. I had brightness at 75% and apparently that changed how Moho worked. With other programs (ie., Clip Studio Paint), it did not do this.
- Tue Mar 25, 2025 4:15 pm
- Forum: Bug Discussions
- Topic: Eyedropper Tool chooses a shade darker
- Replies: 1
- Views: 3672
Eyedropper Tool chooses a shade darker
Anyone else get this issue where you always get a darker shade for the color that you eye drop? I can have 2 shapes that are both the EXACT same Hex Code and when I eye drop from each of them, the shades will start getting darker and darker until both become fully black. I've tried to troubleshoot b...
- Thu Nov 16, 2023 8:10 pm
- Forum: Bug Discussions
- Topic: Liquid Shapes although great has too much limitations and bugs...
- Replies: 1
- Views: 13238
Liquid Shapes although great has too much limitations and bugs...
Moho 14 was a great step in the right direction and all the props for developers in improving this software. With that said, I've been having incredible difficulty and issues with this feature. If you haven't encountered any, you are either using it for very basic functionality or have been incredib...
- Thu Nov 16, 2023 4:01 am
- Forum: General Moho Discussion
- Topic: Issues Updating Existing Shape Layers Into Liquid Shapes (MOHO 14)
- Replies: 3
- Views: 3005
Re: Issues Updating Existing Shape Layers Into Liquid Shapes (MOHO 14)
Thanks for the reply. Unfortunately it happens outside of Masking layers as well... Idk, it just seems like a bug to me.
- Wed Nov 15, 2023 7:03 pm
- Forum: General Moho Discussion
- Topic: Issues Updating Existing Shape Layers Into Liquid Shapes (MOHO 14)
- Replies: 3
- Views: 3005
Issues Updating Existing Shape Layers Into Liquid Shapes (MOHO 14)
Anyone else having issues updating their existing rig and adding Liquid Shape effect onto your existing vectors? Now that we don't have to use 2 separate layers and use "Masking" in order to create an efficient mouth setup and we can now do it all in a single layer using Liquid Shapes, I'v...