Search found 32 matches
- Tue Sep 09, 2025 11:21 am
- Forum: Share Your Work
- Topic: Old model renovation~
- Replies: 34
- Views: 44328
Re: Old model renovation~
In fairness I don't think other animator's respond to each others work very often on here. I wouldn't be able to animate at all if it wasn't for Mike Kelley, Wes, Hayasidist, and others giving me feedback from way back when Mike Kelley had his own anime studio forum site. They helped a noob get the ...
- Thu Sep 04, 2025 8:38 am
- Forum: Tips & Techniques
- Topic: Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?
- Replies: 1
- Views: 7587
Re: Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?
Finally got it done! Not real easy to explain how though. I had help though.
- Thu Sep 04, 2025 8:36 am
- Forum: Share Your Work
- Topic: Old model renovation~
- Replies: 34
- Views: 44328
Re: Old model renovation~
I love your work! You have so much detail and color and make it look great!
- Sun Aug 24, 2025 7:06 pm
- Forum: Other Software
- Topic: Any good asset packs of nature (Jungles and Beaches)?
- Replies: 0
- Views: 9442
Any good asset packs of nature (Jungles and Beaches)?
Any good asset packs of nature (like Jungles, Oceans, and Beaches)? Like of trees/plants/waves. Looking at an inexpensive pack but it must be for commercial use.
- Sun Aug 24, 2025 6:35 pm
- Forum: Tips & Techniques
- Topic: Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?
- Replies: 1
- Views: 7587
Any Suggestions for Eyebrow Ridge/Bone Techniques for Dragon Head Turns?
Working on a wyvern turn file and putting in corrections. Unfortunately I ran out of time this weekend. And I got called in to work for next week, so I am going be at work all of next week too. I am trying not to get too far behind on this project. Basically I am adding in a bit of a dinosaur-like e...
- Tue Aug 12, 2025 5:03 am
- Forum: Other Software
- Topic: Old Photoshop brushes
- Replies: 3
- Views: 11712
Re: Old Photoshop brushes
Yes, Krita is free, but I am not really ready to learn something new yet but I have looked at it. It seems I would have to download those brushes too if I did so I rather just stick with Photoshop. One new person on the team does use Krita as a primary. It's getting harder and harder for me to want ...
- Tue Aug 12, 2025 3:39 am
- Forum: Other Software
- Topic: Old Photoshop brushes
- Replies: 3
- Views: 11712
Old Photoshop brushes
Okay I never updated my photoshop. I am simply unwilling to pay a subscription cost. I am still on like cs4. But that said I would like to add a few brush packs for textures like sand, rocks, leaves, bark, and water. I could search the web finding on file at a time... but I am sure there are decent ...
- Fri Aug 08, 2025 3:23 am
- Forum: Share Your Work
- Topic: Old model renovation~
- Replies: 34
- Views: 44328
Re: Old model renovation~
I look forward to seeing it as always. Your amazing!
- Wed Aug 06, 2025 11:41 pm
- Forum: How Do I...?
- Topic: What do these symbols on the timeline mean
- Replies: 4
- Views: 16529
Re: What do these symbols on the timeline mean
The Head Turn actions are seriously corrupted. So badly that even Wes's negative key killer couldn't sort them (e.g. keys at -1086715763,-1076941458). Rather than struggle to correct them manually, I used the nuclear option and just deleted the actions. There were also a handful of negative keys (m...
- Wed Aug 06, 2025 11:00 am
- Forum: How Do I...?
- Topic: What do these symbols on the timeline mean
- Replies: 4
- Views: 16529
Re: What do these symbols on the timeline mean
Thank you so much. I did try to follow the steps but unfortunately it didn't fix the problem as strangely the bones are still displaying in layer 0 even after I say clear all animation from document... So I am just going rebuild it. Yet everything you said about it being muted and staggered was corr...
- Tue Aug 05, 2025 5:28 pm
- Forum: How Do I...?
- Topic: What do these symbols on the timeline mean
- Replies: 4
- Views: 16529
What do these symbols on the timeline mean
Random wiggle line on timeline and bone lines showing before Frame 0 despite having cleared animation from document. Moving files in sequencer does not fix. Smart bone is not working. I can rebuild my head turn (even if it's time consuming)....but I think it would be better to find out what is actua...
- Wed Jul 02, 2025 11:54 am
- Forum: Share Your Work
- Topic: Some examples of my beginner work
- Replies: 5
- Views: 21237
Re: Some examples of my beginner work
I am surprised I missed these Scavengers Reign creatures. These were a cool find! : D!
- Mon Jun 30, 2025 11:02 pm
- Forum: How Do I...?
- Topic: 'Wings of Fire' Head Rigging
- Replies: 3
- Views: 23617
Re: 'Wings of Fire' Head Rigging
I do think its worthwhile to have a quick head turn function and up/down function even if its not perfect. Yes DragonfoxArt does use a 3-d reference model and definitely have mastered drawing their dragons. While I don't know blender, I have made/used clay head models as my reference and may end up ...
- Sat Jun 28, 2025 4:23 pm
- Forum: How Do I...?
- Topic: 'Wings of Fire' Head Rigging
- Replies: 3
- Views: 23617
'Wings of Fire' Head Rigging
https://www.youtube.com/shorts/ixO2ekcmB14 I have been looking at the youtuber DragonfoxArt for their expressive dragon faces. This isn't moho...but if you were to rig a head similar to her style of Wings of Fire (WOF) dragons how would you go about setting it up in moho. Obviously there is the long...
- Sat Jun 28, 2025 4:15 pm
- Forum: Tips & Techniques
- Topic: Recommended brush packs for skin texture and other cool textures
- Replies: 3
- Views: 16072
Re: Recommended brush packs for skin texture and other cool textures
The werewolf is a great example but probably too advanced so I'll use the spacing tuffs method using long gaps as suggested because so far it's working well