Search found 7 matches

by Bat
Fri Oct 03, 2025 1:24 pm
Forum: How Do I...?
Topic: Is it possible to use reference layers to sync characters?
Replies: 4
Views: 23373

Re: Is it possible to use reference layers to sync characters?

slowtiger wrote: Fri Oct 03, 2025 10:51 am For this I animate one character completely, then duplicate the character and place them where I need it. I think same can be done with referencing.
Huh. I'm surprised to hear that the animation carries over. Do you animate it in a file of its own and then import that?
by Bat
Fri Oct 03, 2025 9:38 am
Forum: How Do I...?
Topic: Is it possible to use reference layers to sync characters?
Replies: 4
Views: 23373

Is it possible to use reference layers to sync characters?

https://media.gifdb.com/funny-flexible-dancing-skeleton-zl5q2luey1ia2xkx.gif I'm working on a rubber hose project and want to have multiples of a character act in synchronization like in Disney's famous Skeleton Dance. Is this possible to do with reference layers or other means to animate one rig a...
by Bat
Fri Sep 26, 2025 2:12 pm
Forum: How Do I...?
Topic: Broken rig goes wild if I try to animate it.
Replies: 1
Views: 10182

Broken rig goes wild if I try to animate it.

Can anyone help me fix a rig that goes absolutely wild if I try to animate movement in the hip bone? All bone weights are off.

[EDIT: I notice that one pine is pink for some reason?

https://jumpshare.com/s/5ePxmvjRpIVuvvolUBF8
by Bat
Fri Sep 19, 2025 1:52 pm
Forum: How Do I...?
Topic: Duplicating object, bones, and smart bone settings?
Replies: 2
Views: 20682

Duplicating object, bones, and smart bone settings?

As an example, let's say I had the left hand of a character rigged to perfection, and I just wanted to duplicate it, flip it horizontally, and put it on the other arm as well. How does one do that?
by Bat
Fri Sep 12, 2025 12:14 pm
Forum: How Do I...?
Topic: How do I get smooth smart bone pixel movement?
Replies: 3
Views: 19087

Re: How do I get smooth smart bone pixel movement?

[EDIT: Never mind. I fixed it and it was an embarrassingly stupid misunderstanding on my part re: rigging smart bone dials.] For clarity's sake, how many frames would you use to have eyes go left and right on a character like the original Steamboat Willie Mickey Mouse, where the eyes are one simple ...
by Bat
Fri Sep 12, 2025 10:52 am
Forum: How Do I...?
Topic: How do I get smooth smart bone pixel movement?
Replies: 3
Views: 19087

How do I get smooth smart bone pixel movement?

I'm getting really jagged movement sometimes with unparented smart bone dials. Not every time, but sometimes. Those times it not providing a smooth movement when I try to use the bone, but kind of a jagged, jerky one. I've experimented with the frame count in the action window, but that doesn't seem...