sorry the structure did not show properly
bone layer top
-->vector layer
-->bone layer sub1
----->image layer
----->vector layer
-->bone layer sub2
----->image layer
----->vector layer
----->bone layer sub3
--------->vector layer
...etc
Search found 4 matches
- Wed Jul 27, 2005 9:08 pm
- Forum: How Do I...?
- Topic: bones in sublayers ... how to view/move as one global layer
- Replies: 4
- Views: 1536
- Wed Jul 27, 2005 9:04 pm
- Forum: How Do I...?
- Topic: bones in sublayers ... how to view/move as one global layer
- Replies: 4
- Views: 1536
thanks for the reply ... Im confused ... the user docs that I have shows section 3.4 only has one bone layer I have a layer structure that looks like bone layer top vector layer bone layer sub1 image layer vector layer bone layer sub2 image layer vector layer ...etc I was wanting to see all the bone...
- Wed Jul 27, 2005 8:16 pm
- Forum: How Do I...?
- Topic: bones in sublayers ... how to view/move as one global layer
- Replies: 4
- Views: 1536
bones in sublayers ... how to view/move as one global layer
I started a character with one bone layer at the top. This worked very nicely. I then started break down the character into bone sublayers. I did this to get more control over how bones effect image and vector layers. Now its much more cumbersome to animate because I cant see all the bones at once. ...
- Fri Jul 22, 2005 10:36 pm
- Forum: Tips & Techniques
- Topic: image layer texture gets strange local stretching
- Replies: 1
- Views: 2565
image layer texture gets strange local stretching
Based on tutorial 3.4 I want to place a tweed coat texture on the jacket of a character. The tutorial works fine but when I made my own character the image layer texture gets distorted very strangely when the bones move. At times there is a very weird local stretching within the shape ... I made a e...