Character Rig
Moderators: Víctor Paredes, Belgarath, slowtiger
- montblankdesign
- Posts: 74
- Joined: Wed Aug 15, 2007 8:00 pm
- Location: Los Angeles
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slow tigers response
Is that correct slowtiger?
I thought you could tweak the movements in an action after adding them to the timeline. Do you use actions or cycles for animating a walk?
But I must also ask, is the definition for offset bones applicable only to the creation and then assembly of the figure? Sometimes I have been confused thinking that offset bones (to control clothing for example) are not on top of the character for ease of control. Anyone care to define offset bones for all of us?
I thought you could tweak the movements in an action after adding them to the timeline. Do you use actions or cycles for animating a walk?
But I must also ask, is the definition for offset bones applicable only to the creation and then assembly of the figure? Sometimes I have been confused thinking that offset bones (to control clothing for example) are not on top of the character for ease of control. Anyone care to define offset bones for all of us?
I do cartoons and make music. I like to make music because John K is not likely to tell me I am doing it wrong.