Posted: Sat Aug 16, 2008 4:57 am
I learnt 2D vector animation ages ago with Animo (http://www.animo.com/). Back then, in 1993 I think, I was one of the beta testers and spent 3 weeks in Cambridge at their place. I was totally amazed by what this software was able of! Like adding a timeline to Freehand, but even more: the ability to change the outline colour at any vector point, even put multi-node gradients in there!
My studio ordered a copy, of course, and the high-prize specialized PC for it. It only ran on NextStep, the rendering took ages, and the final output required an Abekas, a harddrive specialised for realtime video output. The price tag was 5 digits - in £. As far as I understand they skipped the vector animation part completely, or sell it as a separate FX module.
Years later they had a Mac OSX port, but the price tag was still 26.000 € for one seat. Not affordable. The last version I checked was somewhat about 5.000 €, but that didn't include every module I needed.
Then came along AS, still called Moho that time. For just 81 € I got a program which was like a basic version of my dream software. It was affordable and it worked. It covered most of my needs, and what it left out was mostly ballast I didn't need as an independent animator. Since I was a classically trained animator I was able to get my stuff organised myself. My experience with hundreds of other programs helped a lot, of course. I still had to work it all out, get used to the interface which is very different from what I was used to, and ask many a question in this forum.
If I were to write a wish list for future releases, I'd only add a few points:
deep import and maybe something like the "symbol" trick in Flash,
the ability to select stuff in the main window instead of scrolling through the layer palette,
a more flexible way to deal with file dependancies (imported bitmaps and stuff),
a better management of colours and styles.
This is all stuff which is helpful for bigger production, it doesn't do much for the average user.
My studio ordered a copy, of course, and the high-prize specialized PC for it. It only ran on NextStep, the rendering took ages, and the final output required an Abekas, a harddrive specialised for realtime video output. The price tag was 5 digits - in £. As far as I understand they skipped the vector animation part completely, or sell it as a separate FX module.
Years later they had a Mac OSX port, but the price tag was still 26.000 € for one seat. Not affordable. The last version I checked was somewhat about 5.000 €, but that didn't include every module I needed.
Then came along AS, still called Moho that time. For just 81 € I got a program which was like a basic version of my dream software. It was affordable and it worked. It covered most of my needs, and what it left out was mostly ballast I didn't need as an independent animator. Since I was a classically trained animator I was able to get my stuff organised myself. My experience with hundreds of other programs helped a lot, of course. I still had to work it all out, get used to the interface which is very different from what I was used to, and ask many a question in this forum.
If I were to write a wish list for future releases, I'd only add a few points:
deep import and maybe something like the "symbol" trick in Flash,
the ability to select stuff in the main window instead of scrolling through the layer palette,
a more flexible way to deal with file dependancies (imported bitmaps and stuff),
a better management of colours and styles.
This is all stuff which is helpful for bigger production, it doesn't do much for the average user.