Posted: Sat Dec 20, 2008 3:13 pm
Ah -- something else occurs to me (and while this *might* seem OT perhaps not. On your next character you might well run into this).
It's not only clothing -- I think the cutout approach only works with very specifically designed arms and legs that lend themselves to this style. I was trying it with some of my characters and almost none of them fit this mold.
Perhaps I'd have to see how others do it, but it just seems to me to get it right requires characters whose upper and lower parts of their limbs are either very thin (like your character) or of definite disproportionate sizes (like big upper thigh and small lower calf). With my characters it requires a huge amount of fiddling and work to get it to look even half as good as I can get in minutes with Vern's bone setup.
Wes -- I'll send you one of mine if you send me one of yours <bg>. I'd just like to see if I'm missing out on something or if I'm correct in thinking this type of approach only applies to a style I just don't use.
It's not only clothing -- I think the cutout approach only works with very specifically designed arms and legs that lend themselves to this style. I was trying it with some of my characters and almost none of them fit this mold.
Perhaps I'd have to see how others do it, but it just seems to me to get it right requires characters whose upper and lower parts of their limbs are either very thin (like your character) or of definite disproportionate sizes (like big upper thigh and small lower calf). With my characters it requires a huge amount of fiddling and work to get it to look even half as good as I can get in minutes with Vern's bone setup.
Wes -- I'll send you one of mine if you send me one of yours <bg>. I'd just like to see if I'm missing out on something or if I'm correct in thinking this type of approach only applies to a style I just don't use.