I actually have this book and used it for the keyframing. I tried my best to imitate the movements. I have another one called "The Animation Workbook" by Tony White. Getting a handle of Anime Studio Pro's keyframes can be a real hassle.da2tha3-- please refer to Richard Williams' The Animator's Survival Kit for tips on how to create the natural movement pattern if you're unsure of what I mean. Also his right upper arm jaunts forward quickly toward the end of the movement, and isn't in fitting with the rest of the rather limited movement of the limb, I'd suggest you revise that.
No problem, that's the reason why I posted it herethere's no doubt about that so don't take it too hard when I say that they can be improved upon.

Here is the latest scene that I fixed up.
http://www.youtube.com/watch?v=EElSLQGwPCk
Make sure you select the HD button so you can get a better look of it.
There may be slight "hickups" in the animation that I missed.
But there is one issue I'm having is the way Anime Studio Pro 6 renders out the vectors (no matter what the format outpus is). You notice on the female character, strange artifacts are appearing when she moves her mouth. When she opens the mouth, a red outline appears.
I have the mouth parts in the switch layers. Is this caused by the gradient fill effects that are applied to the lips?