Bike cycle

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ulrik
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Post by ulrik »

This look great Selgin, I love the style.
It's very well done with the structure bkgr and the pulsing lights!
Bravo!
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Víctor Paredes
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Post by Víctor Paredes »

Thank you all for the nice comments.
slowtiger wrote:Whoah. This is nearly perfect already. May I ask how you did that nice flickering effect? In AFX?
Thanks, Slowtiger, I'm lucky to work with the talented people of fluor. This last video is all their merit.
The flickering effect was made on After Effects. I don't remember the name
of the effect, but I can ask them soon.
slowtiger wrote:The other scene with the tree is equally nice. This style of animation (and these graphics) could be used for some philosophical story, something with lots of emotions. With the right music and sound this could be an instant festival winner. It has a kind of sensibility which you rarely see, especially not with that smooth execution.
Do you really think? I'm looking for a good story to make an animation, probably on that style, I really want to start participating on festivals again.
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Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
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Víctor Paredes
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Post by Víctor Paredes »

Hi, sorry for reborn this old post. I only wanted to add this final video. Today I had a little time and put audio on it, I hope you like it :)


http://www.youtube.com/watch?v=8S0g7XXx1Io
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sbtamu
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Post by sbtamu »

The background loops perfectly. Maybe have the background follow a path on the same curve as the ground?
Sorry for bad animation

http://www.youtube.com/user/sbtamu
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Víctor Paredes
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Post by Víctor Paredes »

sbtamu wrote:The background loops perfectly. Maybe have the background follow a path on the same curve as the ground?
Sorry, sbtamu, I think I didn't understand the question. Anyway, the paper background is just an imported image which (with an effect of After Effect) is continually reflexed while it's horizontally moving, so you can't see a notorious limit.

However, modify a texture to make it loops perfectly is pretty simple. I do it in Corel Photopaint, but I just found this tutorial for Photoshop, which explains the same principle I use:
http://www.photoshoptextures.com/textur ... xtures.htm
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sbtamu
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Post by sbtamu »

Thanks for the link.

What I mean is have the background follow a curve that is same as the ground when it is translated instead of just having it translate horizontal.
Sorry for bad animation

http://www.youtube.com/user/sbtamu
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Víctor Paredes
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Post by Víctor Paredes »

sbtamu wrote:Thanks for the link.

What I mean is have the background follow a curve that is same as the ground when it is translated instead of just having it translate horizontal.
Oh, I see. No, it's only horizontal movement.
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paulcopeland
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Post by paulcopeland »

Wonderful animation.

Terrific effects all around.

Paul.
Get my free piano sheet music here http://www.scoreexchange.com/profiles/pianoedition
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