Re: New Tool Idea
Posted: Fri Jan 15, 2021 6:16 pm
Just confirming what the guys above said.
By 'Moho' points, I mean the default state of points before it's been 'activated' as a Bezier point. Once you touch a handle (when they're visible,) the point becomes a Bezier and it behaves differently when deformed by Bones. To avoid this conversion, I prefer to keep the handles hidden until I actually want to edit them. Unfortunately, they are visible with the Curvature tool is active but Wes wrote a mod that adds the 'Hide' button to the options. When get unintentionally converted to Bezier, they can be 'reset' to their default state by using the Curvature commands Peak or Smooth.
I don't think the points in the default state have an official name, but I tend to call then 'Moho' points to differentiate them from 'Bezier' Points. (The name probably should be adopted in the manual since they really are two different things.)
'Legacy' is for backwards compatibility. You can avoid that unless you're working with really old files or need that old behavior for some reason.
A while back, just as the Bezier option was being introduced for Moho (then ASP,) Mike made a video illustrating the strengths and potential problems with using Bezier mode for animation. I'm not sure where that video is but maybe somebody can post a link here.
By 'Moho' points, I mean the default state of points before it's been 'activated' as a Bezier point. Once you touch a handle (when they're visible,) the point becomes a Bezier and it behaves differently when deformed by Bones. To avoid this conversion, I prefer to keep the handles hidden until I actually want to edit them. Unfortunately, they are visible with the Curvature tool is active but Wes wrote a mod that adds the 'Hide' button to the options. When get unintentionally converted to Bezier, they can be 'reset' to their default state by using the Curvature commands Peak or Smooth.
I don't think the points in the default state have an official name, but I tend to call then 'Moho' points to differentiate them from 'Bezier' Points. (The name probably should be adopted in the manual since they really are two different things.)
'Legacy' is for backwards compatibility. You can avoid that unless you're working with really old files or need that old behavior for some reason.
A while back, just as the Bezier option was being introduced for Moho (then ASP,) Mike made a video illustrating the strengths and potential problems with using Bezier mode for animation. I'm not sure where that video is but maybe somebody can post a link here.