I had the same reaction at first, mainly because it was just so different.
I didn't take long to get used to it, but if anyone has any brainstorming ideas ho to optimise the bone size and scale, don't be shy sharing them.
I have every expectation that Lost Marble would be trying to find that Goldilocks setting and would no doubt be interested in ideas.
Lukas' coloured bone visibility script is awesome YES! So is Synthsin75's 'bone-scope' which shows h bones as you scroll over them.
I'd love to see elements of these rolled into Moho plus the option to make custom bone shapes (for controllers and more)
How do I disable the bones changing size?
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