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Posted: Tue Nov 13, 2007 1:32 pm
by DK
Wow....Genete! I'd love to see this effect! As soon as it's done please post.

Cheers
D.K

Posted: Tue Nov 13, 2007 4:56 pm
by Genete
Hey!
It was not exactly the effect I imagined but it is funny!
One remark: styles don't remember brush settings. I think it was a known bug. It has got me about ten minutes wonder why the "Minimize frame to frame randomness" thing did not work... then I realized that I was using current shape brush settings.

The roughness effect can be achieved with different brush spacing and different strokes angles...

http://darthfurby.com/genete/Other/watercolorlenny.anme
http://darthfurby.com/genete/Other/watercolorlenny.avi

-G

Posted: Tue Nov 13, 2007 10:04 pm
by DK
Hey Genete. That is a cool effect! It really does look like old parchment.

D.K

Posted: Tue Nov 13, 2007 10:53 pm
by DK
Slowtiger made the point about how the Brushes stood up with animation.
The Brushes will move when JITTER is applied but I wish there was a way of appying JITTER but then being able to freeze the Brush in some way so they don't animate when moved as some Brushes look great with JITTER applied. The only way around this I can think of would be to paint your backgrounds first then render them out and re-import them as rastor files for panning shots etc... Anyone got any other ideas?

D.K

Posted: Tue Nov 13, 2007 11:43 pm
by slowtiger
Although the examples looked nice, I wouldn't exactly use this effect for backgrounds - I'd do them on paper. I was more interested in getting an animated watercolor stroke. Think of moving underwater plants, or grass, or flying birds ...

Posted: Wed Nov 14, 2007 5:01 am
by DK
I'm not sure how to go about making an animated brush stroke. Any suggestions?

D.K

Posted: Wed Nov 14, 2007 5:48 am
by heyvern
DK wrote:I'm not sure how to go about making an animated brush stroke. Any suggestions?

D.K
Uh... yeah... I think that would be called a "Feature Request". ;)

Actually that would be cool as heck... I've never attempted using an animated gif for a brush image. I will try it and see... but I don't think it will work... I am positive it won't work. I don't even know why I force myself to test these things... <sigh>

... 10 minutes later....

Yes, as I thought. No luck. Good news though! Gifs work as brushes! So, this means all efrontier has to do is to add in support for ANIMATED gifs. AS already supports the format so... that should be... uh... fairly simple. ;)

p.s. Good grief! I now have all these brushes I created called "WC_brush1... WC_brush2... "

WC? Water closet? It makes me want to pee. ;)

-vern

Posted: Wed Nov 14, 2007 6:08 am
by DK
He he...Nice try :lol:
Probably an animated particle emitter would be a good substitute for an animated brush to do things like seaweed and flocks of birds.

D.K

Posted: Wed Nov 14, 2007 6:12 am
by heyvern
Yes a particle layer would be better for this because you could control the speed.

An animated gif brush would always animate frame by frame, one gif frame to one AS frame. You wouldn't be able to slow it down or speed it up.

It would still be a fun little thing.

-vern

Posted: Wed Nov 14, 2007 10:42 am
by slowtiger
It always amazes me how you guys are able to think in a completely different direction than I intended ... Must be my language, I think.

When I said "animated watercolor stroke" I imagined something simple like a leaf of grass done with one brush stroke - and this leaf animated the usual way with bones and so on. The only difference to what we usually do would be the watercolour stroke on it, and I needed to test how it would behave in motion.

Posted: Wed Nov 14, 2007 11:33 am
by DK
Hi Slowtiger.
I had a shot at doing some grass.

http://www.wienertoonz.com/grass.anme

EDIT:
I just updated the file with a more succsessful brush attempt without JITTER.

NOTE: You will need to install my brush I posted earlier named DKWatercolour4.png. In case you lose the Brush settings -

1. Bush jitter angle - 0
2. Brush spacing - 25%

After setting the first brush just copy and paste the stroke to each blade
Cheers
D.K

Posted: Wed Nov 14, 2007 12:39 pm
by slowtiger
("wenn man nicht alles selber macht ..." *mutter*)

I gave it a try myself, using your recipe of a stroke masking a colour fill layer. The .anme file should be self-explaining.

http://www.slowtiger.de/examples/grastest1.anme
http://www.slowtiger.de/examples/grastest1.mov

Image

Posted: Wed Nov 14, 2007 12:53 pm
by DK
Hey nice work. How did you get your background strokes so big? For some reason i can;t get my strokes so thick?

D.K

Posted: Wed Nov 14, 2007 1:29 pm
by slowtiger
The usual way: making the stroke as large as possible with the width tool, then enlarging the whole layer.

Posted: Wed Nov 14, 2007 10:55 pm
by DK
Wow! I never thought to try enlarging the layer! I would just enlarge the stroke to it's maximum and thought that was it! Thanks for the great tip Slowiger!!!

Cheers
D.K