Heyverns watercolour effect
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Heyverns watercolour effect
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viewtopic.php?t=9583
I am interested in using a watercolour effect in AS and tried to take a look at Heverns background file but the link is down.
http://www.lowrestv.com/moho_stuff/cart ... ground.zip
Do you still have it handy Vern or anyone?
Cheers
D.K
viewtopic.php?t=9583
I am interested in using a watercolour effect in AS and tried to take a look at Heverns background file but the link is down.
http://www.lowrestv.com/moho_stuff/cart ... ground.zip
Do you still have it handy Vern or anyone?
Cheers
D.K
Thanks Vern. That's fantastic!!!
I have been experimenting with using brushes as masks to achieve a brushed watercolour effect.

http://www.wienertoonz.com/BRUSHTEST.anme
To change main brush colour open the group folder select COLOUR layer, click on the miain window then select the colour and transparency you want from the pallette.
You can change the outer highlight of the brush by changing the brush colour itself.
D.K
I have been experimenting with using brushes as masks to achieve a brushed watercolour effect.

http://www.wienertoonz.com/BRUSHTEST.anme
To change main brush colour open the group folder select COLOUR layer, click on the miain window then select the colour and transparency you want from the pallette.
You can change the outer highlight of the brush by changing the brush colour itself.
D.K
Here's a couple of my cartoon strip characters with the background watercolour masking effect applied.

This one is done in a sort of flintstones style.

Another watercolour brush!

D.K

This one is done in a sort of flintstones style.

Another watercolour brush!

D.K
Last edited by DK on Wed Nov 14, 2007 3:30 am, edited 2 times in total.
I added a couple of blurred colour patches in the background for added effect. Here's the file minus my characters.
http://www.wienertoonz.com/watercolour.anme
Cheers
D.K
http://www.wienertoonz.com/watercolour.anme
Cheers
D.K
Hi Genete.
With the masking you can change the outer edge colour of the brush stroke by choosing a darker (or Lighter) colour for the stroke itself and a lighter colour (or Darker) for the fill. It makes it seem a little more realistic as if paint has welled around the outer edges of the stoke. It's subtle but does add a touch of realism to the overall effect.

D.K
With the masking you can change the outer edge colour of the brush stroke by choosing a darker (or Lighter) colour for the stroke itself and a lighter colour (or Darker) for the fill. It makes it seem a little more realistic as if paint has welled around the outer edges of the stoke. It's subtle but does add a touch of realism to the overall effect.

D.K
Last edited by DK on Tue Nov 13, 2007 7:28 am, edited 2 times in total.
The brush creates the effect. Are you turning off masking in the layers themselves?
Using a brush as a mask creates the "edge" effect. The color of the brush is antialiased in the render with sort of "bleeds" into the color it is masking. The brush creates the "rough edges" of the strokes.
I wish I had thought of it. Pretty slick! and very effective.
Man this is cool... I can see how you could really get complex with the layering to create some really cool stuff!
EDIT:
If you modified the brush so the outer edges are more transparent you could exaggerate the watercolor "bleed" effect.
EDIT 2: I can't tell if the CENTER of the brush should be more transparent or the outer edges. I suppose either could work.
-vern
Using a brush as a mask creates the "edge" effect. The color of the brush is antialiased in the render with sort of "bleeds" into the color it is masking. The brush creates the "rough edges" of the strokes.
I wish I had thought of it. Pretty slick! and very effective.

Man this is cool... I can see how you could really get complex with the layering to create some really cool stuff!
EDIT:
If you modified the brush so the outer edges are more transparent you could exaggerate the watercolor "bleed" effect.
EDIT 2: I can't tell if the CENTER of the brush should be more transparent or the outer edges. I suppose either could work.
-vern
Last edited by heyvern on Tue Nov 13, 2007 7:22 am, edited 2 times in total.
Wow....great idea Vern!!!EDIT:
If you modified the brush so the outer edges are more transparent you could exaggerate the watercolor "bleed" effect.
There are two layers in each brush group. A Colour Layer and Brush Layer. For the Colour layerI selected "Mask this Layer". For the Brush layer I selected "Add to Mask".
D.K
Whoooa I just caught your post before uploading my next test. Multiply is AWSOME!!!
I created a new watercolour brush. The brush colour is set to black for all three strokes.
Here are the results.
Rendered Normal

Rendered using Multiply

And here is my brush.

Use these settings in the Brushes panel.
1. Tick Angle brush with Curve.
2. Brush jitter angle - 0
3. Brush spacing - 0
Cheers
D.K
EDIT: Just a note. Sometimes a JITTER effect can occur in the brush when points are spaced too far apart. To solve this simply add more points to the line by hand or with the Split Curve Script.
I created a new watercolour brush. The brush colour is set to black for all three strokes.
Here are the results.
Rendered Normal

Rendered using Multiply

And here is my brush.

Use these settings in the Brushes panel.
1. Tick Angle brush with Curve.
2. Brush jitter angle - 0
3. Brush spacing - 0
Cheers
D.K
EDIT: Just a note. Sometimes a JITTER effect can occur in the brush when points are spaced too far apart. To solve this simply add more points to the line by hand or with the Split Curve Script.
Last edited by DK on Tue Nov 13, 2007 11:33 am, edited 3 times in total.
Hi Slowtiger. Good point.Now I wonder how this stroke will behave in animation ...
I just made a quick render in AS moving the actual brushes layer rather than moving just the camera and the new brush held up perfectly.
http://www.wienertoonz.com/watercolour.mov
EDIT: If you use a jitter angle setting on any AS brush there will be movement in the brush effect when you move the layer or pan. The new brush I created has a 0 jitter angle setting so no movement will occur.
D.K
Last edited by DK on Tue Nov 13, 2007 2:19 pm, edited 1 time in total.
Good work DK! It is amazing how many things you can do with a little of imagination! Congratulations.
I guess that it can be used for outlined characters also beyond the static backgrounds...
I have not access to AS now but, have you thought on use this effect on the filled region of a shape?
Look this composition:
-Bone layer *hide all
--Vector layer 1 *mask this layer
--Vector layer 2 *mask this layer
--Vector layer (brush) *Add to mask
The vector layer (brush) is a released vector layer (none of the points bound to the bones skeleton) that consist on several strokes that represent the paper roughtness. It should fill all the visible are of the animation.
Also, the vector layers (the character ones) can be set to multiply or other funny blending mode.
In this way the water color effect would be static and the characters would move across the rough paper... like if they were drawn over it...
I'll try it as soon as I can access to AS.
-G
I guess that it can be used for outlined characters also beyond the static backgrounds...

I have not access to AS now but, have you thought on use this effect on the filled region of a shape?
Look this composition:
-Bone layer *hide all
--Vector layer 1 *mask this layer
--Vector layer 2 *mask this layer
--Vector layer (brush) *Add to mask
The vector layer (brush) is a released vector layer (none of the points bound to the bones skeleton) that consist on several strokes that represent the paper roughtness. It should fill all the visible are of the animation.
Also, the vector layers (the character ones) can be set to multiply or other funny blending mode.
In this way the water color effect would be static and the characters would move across the rough paper... like if they were drawn over it...
I'll try it as soon as I can access to AS.
-G