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heyvern
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Joined: Thu Sep 01, 2005 8:49 pm

Post by heyvern »

Konservburk wrote:A physic engine would be nice if added, so you can do ragdolls, pieces flying and bouncing around if you do an explosion, a wall of bricks falling apart, or whatever else :D
Already doing that with scripting. I plan to wait for a new version before I go much further with it. I don't want to kill myself jumping through hoops if there are any new script features that could help make it easier. Fingers crossed! ;)

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-vern
Konservburk
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Joined: Mon Jan 12, 2009 8:51 am

Post by Konservburk »

heyvern wrote:
Konservburk wrote:A physic engine would be nice if added, so you can do ragdolls, pieces flying and bouncing around if you do an explosion, a wall of bricks falling apart, or whatever else :D
Already doing that with scripting. I plan to wait for a new version before I go much further with it. I don't want to kill myself jumping through hoops if there are any new script features that could help make it easier. Fingers crossed! ;)

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viewtopic.php?t=9544

-vern
Nice! :D you just made my dream coming true =P
Oh well, first I will see how good this is, so far ;) :)
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realsnake
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Post by realsnake »

That is still possible with the help of particle engine. This is just a quick render test, I didn't pay much attention on collisions and third Law...

http://www.youtube.com/watch?v=oWgclCPgxyk
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