Get New Channels to Show in Debut 6?
Posted: Sat Aug 29, 2009 12:24 am
Ok, so I just upgraded to Debut version 6. I had really enjoyed and appreciated version 5, and was impressed with it's features, especially for it's price. I was disappointed to find that when I opened the new program the timeline had changed, but after reading some posts I saw that others claimed it was for the better.
I watched a tutorial (Verns) where when a bone or object was moved and a new channel would appear to show the keyframes for that object. This does not occur for me. Is this an error? Or does the debut version not feature it, making 6 a downgrade from 5?
Maybe I'm overlooking something obvious, but I can't animate with one only one channel, it's extremely tedious. Help?
I watched a tutorial (Verns) where when a bone or object was moved and a new channel would appear to show the keyframes for that object. This does not occur for me. Is this an error? Or does the debut version not feature it, making 6 a downgrade from 5?
Maybe I'm overlooking something obvious, but I can't animate with one only one channel, it's extremely tedious. Help?