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First traditional (frame by frame) animation.

Posted: Thu Jul 08, 2010 10:59 pm
by skiblueplayer
This is a traditional animation made animating a shape frame by frame:

http://www.youtube.com/watch?v=grPWaVqS4u0

Posted: Fri Jul 09, 2010 9:08 am
by Tagirijus
Nice, nice. I am no professional, but maybe my feedback is still helpful: I would let the ball stay a bit smoother on the highest position. In this versino it looks a little bit to "abresive" (dont know a better word in english). :)

Posted: Sun Jul 11, 2010 6:37 pm
by fracturedray
The best way to learn is to study real life. http://www.youtube.com/watch?v=Dup15rVd2eU

Granted you won't see the fun exageration of the stretch and pull but you will get a better idea of speed, hang time, action, re-action etc etc etc.

But I did a quick search and found this great sight of animation studies.
http://www.brianlemay.com/animationexam ... index.html

the ball bounce they did could help you...
http://www.brianlemay.com/animationexam ... lball.html

Posted: Sun Jul 11, 2010 8:09 pm
by AmigaMan
Yeah, and Brians books are some of the best on animation and related (inc perspective drawing for characters and backgrounds, character design and lip synch animation) you will find anywhere. Well worth the money.

Posted: Sun Jul 11, 2010 11:33 pm
by PARKER
Are you sure this is frame by frame?? it looks like interpolation for me.

Posted: Mon Jul 12, 2010 9:39 am
by skiblueplayer
No.

I did it animating frame by frame.