Nested Bones
Posted: Fri Aug 13, 2010 12:56 am
Can you nest bones anyway in ASP? Remember trying a while back and couldn't get it to work.
I want a basic bone for the body, then a more detailed Bones nested within for facial features - so brows, hair etc would have their own bones separate from the whole head so the head doesn't morph, but nested in the main bone so if I tilt the neck , the hair and eyebrows still move accordingly.
I also remember having trouble attaching the built in mouths to a skeleton set - I'd move the skeleton, with the mouth nested in but the mouth wouldn't move
I want a basic bone for the body, then a more detailed Bones nested within for facial features - so brows, hair etc would have their own bones separate from the whole head so the head doesn't morph, but nested in the main bone so if I tilt the neck , the hair and eyebrows still move accordingly.
I also remember having trouble attaching the built in mouths to a skeleton set - I'd move the skeleton, with the mouth nested in but the mouth wouldn't move