Page 1 of 1

3d Max model into a Anime character

Posted: Thu Aug 19, 2010 5:24 am
by MasterG169
Hi! I just bought Anime Studio Debut 7.

Does anybody know how i may change a .3ds model into a .anme character?

Posted: Thu Aug 19, 2010 6:58 am
by F.M.
It is best to check the recommendation provided in the AS manual for how to use 3D files, even the seasoned users have some trouble inthis area.

Posted: Thu Aug 19, 2010 8:50 am
by jahnocli
I am by no means an expert in this area, but I will state what I know. AS is a 2D program. It can import 3D files in .OBJ format, and has some limited 3D capabilities. So importing a 3D Studio character and expecting it to be animatable in AS is a non-starter. I'm sure people who know better will be able to give you more information!

Posted: Thu Aug 19, 2010 9:30 am
by VĂ­ctor Paredes
AS7 has Poser rigged characters integration, not 3dmax. Having Poser installed is the only way to make a 3d rigged character working on AS.
Anyway, AS is a 2d specialized software and its 3d features are basic, so think them as an useful help to solve some stuff easily, not as if AS were a software for 3d animation.
You can import obj files too. And you can put AS bones on them, but don't expect you can make something too fancy. If you want 3d with great lighting, rendering and complex riggs, it's better you keep using 3dmax or another specialized software.

Thanks

Posted: Thu Aug 19, 2010 9:21 pm
by MasterG169
Thanks, everybody. I will try that .obj format and see what happens.