T Rex walk cycle & run cycle updates
Posted: Mon Jan 13, 2014 10:20 pm
Here's a new walk cycle and run cycle for my T Rex character using some suggestions I received here at the lost marble forum in this thread:
viewtopic.php?f=8&t=25225
I re-rigged the character to allow his knees to lift higher, and I slowed down the cycles (by putting in more frames) this seems to have added a bit of weight.
Also, the toe now trails behind the foot, yet clamps down a bit more convincingly.
New walk cycle here:
https://vimeo.com/83978110
And run cycle here:
https://vimeo.com/84060212
More to come.
viewtopic.php?f=8&t=25225
I re-rigged the character to allow his knees to lift higher, and I slowed down the cycles (by putting in more frames) this seems to have added a bit of weight.
Also, the toe now trails behind the foot, yet clamps down a bit more convincingly.
New walk cycle here:
https://vimeo.com/83978110
And run cycle here:
https://vimeo.com/84060212
More to come.