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Combination smart bone movements

Posted: Sun Jan 26, 2014 2:22 pm
by petes80
Hi All

I have a question about combination movements with smart bones. My specific issue is with the eyes blinking during a head turn. At full front view, the blink smart bone works perfectly well. However when the head is turned to the side, there is a point where the blink action starts to go wrong. Is there a way to adjust the blink action only when the head turn bone is at certain points? At the moment, if I change the blink action to work well when the head is turned to the side, it then no longer looks right from the front view. I can't actually get it working smoothly at all angles.

If it's not possible, it should be a relatively easy thing to fix "on the fly" with point translation but if I could get it working directly through the smart bone, it will save me time later on.

Thanks for all your help :-)

Pete

Re: Combination smart bone movements

Posted: Mon Jan 27, 2014 10:09 pm
by dueyftw
Please post a link to the file. You only need to have the head and eyes in it.

There are so many ways that this could happen that I or anyone else will not know what is wrong with out looking at it.

Dale