I have a question about combination movements with smart bones. My specific issue is with the eyes blinking during a head turn. At full front view, the blink smart bone works perfectly well. However when the head is turned to the side, there is a point where the blink action starts to go wrong. Is there a way to adjust the blink action only when the head turn bone is at certain points? At the moment, if I change the blink action to work well when the head is turned to the side, it then no longer looks right from the front view. I can't actually get it working smoothly at all angles.
If it's not possible, it should be a relatively easy thing to fix "on the fly" with point translation but if I could get it working directly through the smart bone, it will save me time later on.
Thanks for all your help

Pete