This is good. The style has like a mixture of anime and toon.. Which is interesting actually. Overall looks good since its your own kind of style it seems. For the eyes I'm guessing you used a gradient? Also I can't help but ask did you use any form of bones or was it all mostly switch layers and point animation? Over all the walking animation could be tweaked up a bit. If you haven't tried this I would suggest drawing key frames on paper or on another software and trace over it in AS and do a lot of point animation with switch layers. So that way it gives it a more realistic feel to the movement.
Re: XIN animation project-ep1
Posted: Fri Oct 17, 2014 12:44 am
by neeters_guy
You’ve really nailed the fast cuts and camera pans that characterizes anime. That’s not to say you don’t have a lot of animation here, but you get a lot of mileage from the animation you have. Very effective.
Re: XIN animation project-ep1
Posted: Fri Oct 17, 2014 3:20 am
by Little Yamori
Definitely stepped up. The editing made it, nice scene and camera selection. Nice character work too, although some here and there appeared more tighter than others. The thing that was a bit distracting to me was the sun spots on the guys face in the first minute or so. It looked okay while he was lying down, but became a bit bothersome and a little ineffective when he was standing and talking.
Over all great work, nice sound and voice over too.
Keep it up.
LY
Re: XIN animation project-ep1
Posted: Sat Oct 18, 2014 7:48 pm
by lwaxana
This is awesome!!
Re: XIN animation project-ep1
Posted: Wed Oct 22, 2014 4:30 pm
by Danimal
Wow, very well done! The animation is great and well timed, and the voice acting actually contains real acting! Nice work!