Page 1 of 1

Newb Bone Binding issue

Posted: Wed Jan 13, 2016 3:48 pm
by Davidb
Hey guys,

I have a character with a "head" group, inside the group are the two sub-groups with eye vectors in them. So it looks like this:

- Group 1: Head - bound to bone

- - Sub-Group: Eyes

- - - Vectors inside sub-group

I'm trying to bind the eye vectors to a bone, but it won't let me unless I unlink the Head group, but then the head moves independently of the eyes. Does that make sense?

How can I have a vector bound to a bone that is inside a group that is bound to another bone?

Thanks

Re: Newb Bone Binding issue

Posted: Wed Jan 13, 2016 4:03 pm
by slowtiger
Change that group into a bone layer. Create eye bones there.

Re: Newb Bone Binding issue

Posted: Wed Jan 13, 2016 4:29 pm
by Davidb
slowtiger wrote:Change that group into a bone layer. Create eye bones there.
Works!! THANK YOU! I was ripping my hair out trying to figure this out.

(For any fellow newbs reading this... remember to take off bone strength. It messed me up at first.)