Target bone disconnects in main timeline
Posted: Fri Mar 17, 2023 5:08 pm
Maybe it's my whole setup - I'm new to this - but I made a Smartbone to do a simple body turn from camera facing to side angle. It's all working except the legs, which have target bones established for the calf bones. It seems if I do any adjustment to the calf bones in that Smartbone timeline, either unlinking the target and relinking, moving the target bone, not doing anything with the target bone but inverting the calf bone, it then loses the connection to the target bone in the main timeline.
Basically what I'm trying to accomplish is a body turn, then create a walk cycle. Hard to create a walk cycle with the target not working. I'm sure there's more than one way of accomplishing this, just need some suggestions because whatever I'm doing isn't working.
Basically what I'm trying to accomplish is a body turn, then create a walk cycle. Hard to create a walk cycle with the target not working. I'm sure there's more than one way of accomplishing this, just need some suggestions because whatever I'm doing isn't working.