After 14.5, still need to 'fix' liquid shapes variable width strokes.
Posted: Tue Oct 13, 2026 8:57 am
Hey Moho team, thanks for all the cool stuff in this new update! I might have to see how I can take advantage of these live stream capabilities!
Hey! I know this is more 'feature request' territory, but I feel like this shouldn't be a hard fix. When you have liquid shapes with variable width strokes, they look great until you animate them. The strokes pop whenever the paths cross a point or midpoint of a path. There's got to be a way to smoothly blend the strokes between adjacent points, no?
I would REALLY appreciate this fix. It would open some really nice possibilities for optimization and improvements in rigging.
And while I'm at it, also the ability to align strokes on the inside or outside of paths. My limb joints will thank you!
Hey! I know this is more 'feature request' territory, but I feel like this shouldn't be a hard fix. When you have liquid shapes with variable width strokes, they look great until you animate them. The strokes pop whenever the paths cross a point or midpoint of a path. There's got to be a way to smoothly blend the strokes between adjacent points, no?
I would REALLY appreciate this fix. It would open some really nice possibilities for optimization and improvements in rigging.
And while I'm at it, also the ability to align strokes on the inside or outside of paths. My limb joints will thank you!