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Rotated Layer and Bones?

Posted: Tue Aug 08, 2006 7:24 am
by J. Baker
I have rotated a layer 90 degrees on X and the layer also has bones. My problem is when I go to move the bone, the layer moves forward and backward. I would like for the layer to be able to move up and down. Any help would be great.

Posted: Tue Aug 08, 2006 8:05 am
by J. Baker
I see that rotate layer on Y seems to get what I want.

Posted: Tue Aug 08, 2006 2:54 pm
by J. Baker
Ok, now rotating layers isn't working. Rotate Layer Y and Rotate Layer Z do the same exact thing for some reason. I'm not sure what happened as I don't recall changing anything. Help?

Posted: Tue Aug 08, 2006 3:31 pm
by rylleman
J. Baker wrote:Ok, now rotating layers isn't working. Rotate Layer Y and Rotate Layer Z do the same exact thing for some reason.
Have you managed to create a Gimbal lock in a 2d software perhaps?

Posted: Tue Aug 08, 2006 6:28 pm
by J. Baker
rylleman wrote:
J. Baker wrote:Ok, now rotating layers isn't working. Rotate Layer Y and Rotate Layer Z do the same exact thing for some reason.
Have you managed to create a Gimbal lock in a 2d software perhaps?
I don't beleive I locked anything.

Posted: Tue Aug 08, 2006 10:23 pm
by J. Baker
What I'm trying to do is get this butterfly to flap it's wings.
Image

Posted: Tue Aug 08, 2006 10:55 pm
by heyvern
Holy cow he's right!

If you rotate a layer into that position you can't... "flap the wings"... it is like the layer rotation tools don't work as you would think they should.

You desperately WANT to rotate a certain way... but... it just won't dagnabbit.

Very strange. I think there is something odd going on. It is probably some weird "math" 3d thingy... that makes sense somehow.

-vern

Posted: Tue Aug 08, 2006 10:58 pm
by J. Baker
Added to the bug forum area. Thanks for verifying for me. :wink:

Posted: Tue Aug 08, 2006 11:02 pm
by jahnocli
Have you tried leaving the butterfly in its original configuration, and moving the camera? If the body of the butterfly was pointing in the x-axis, you could flap the wings by rotating each wing layer on the x-axis as it was originally set up -- you'd just be "filming" it from a different direction. Does this make sense?

Posted: Tue Aug 08, 2006 11:04 pm
by heyvern
I'm not convinced it's a bug... completely.

I think it has to do with how the axes are handled... I don't know... you could flap the wings looking at it from the side.

You may want to try rotating the camera... that might give a new view.

But yes... I can see where the confusion comes from... it just doesn't feel right in my brain somehow.


-vern

Posted: Tue Aug 08, 2006 11:05 pm
by J. Baker
jahnocli wrote:Have you tried leaving the butterfly in its original configuration, and moving the camera? If the body of the butterfly was pointing in the x-axis, you could flap the wings by rotating each wing layer on the x-axis as it was originally set up -- you'd just be "filming" it from a different direction. Does this make sense?
The rotating tools work fine until you flip the layer 90 degress. I've tried everything and nothing works.

Posted: Tue Aug 08, 2006 11:09 pm
by heyvern
I have to agree now... there is something odd.

You should be able to rotate on that axis... you can see the layer axis and you should be able to rotate it on the line.

-vern

Posted: Tue Aug 08, 2006 11:15 pm
by heyvern
Got it!

When you rotate on the Y axis it is rotating "straight" up and down. The other rotation tools rotate on the line of the layer axis... the Y axis rotates on the view.

So if you rotated the X and Z the layer is slanted... technically the Y axis should ALSO be slanted... but when you rotate on the Y it rotates the view based on an UNROTATED Y axis orientation.

No matter what angle you set when rotating on the Y it is based on the view through the camera. Y is always up and down... it isn't accounting for the other rotations... the other rotations do though.

Am I nuts?

-vern

Posted: Tue Aug 08, 2006 11:37 pm
by J. Baker
Yeah, I can't get it to work no matter what view I'm in. Are you saying you got it to work?

Posted: Tue Aug 08, 2006 11:43 pm
by heyvern
No...

My above description is why it won't work.

If the other axes rotate on the line of the axis and the Y axis doesn't... they you can't rotate on that "line"... it always rotates "around" that center line based on the view.

-vern