both flexible and region binding in one bone skeleton?
Posted: Thu May 24, 2007 10:03 pm
hi guys!
I searched but couldn't find any info on this... the thing is:
i know how to setup a skeleton bone, put every bone in its respective character feature... but:
I don't want the arms to have that rubbery flexible look, so I would click on my skeleton bone layer to change that to region binding.
That would be okay...but the problem is: I want my character's body and head to still use flexible binding, cause these parts of the body would look nice with a rubbery look.
But there's only one bone "skeleton layer"... so I'm not able to make only the body and head to use a different kind of binding...
am i missing something? or there is a way to easily do this? (I really wanna keep things simple!) ... more skeleton bone layers? Really dunno what to do! thanx for any help!
I searched but couldn't find any info on this... the thing is:
i know how to setup a skeleton bone, put every bone in its respective character feature... but:
I don't want the arms to have that rubbery flexible look, so I would click on my skeleton bone layer to change that to region binding.
That would be okay...but the problem is: I want my character's body and head to still use flexible binding, cause these parts of the body would look nice with a rubbery look.
But there's only one bone "skeleton layer"... so I'm not able to make only the body and head to use a different kind of binding...
am i missing something? or there is a way to easily do this? (I really wanna keep things simple!) ... more skeleton bone layers? Really dunno what to do! thanx for any help!