Search found 6 matches

by norco
Wed Feb 15, 2006 1:40 pm
Forum: Bug Discussions
Topic: onion skinning acting oddly...
Replies: 6
Views: 4563

onionskin optional

Could onion skin become an optional toolbar, because it doesn`t always simce to be usefull, in the contrary :? (just an Hide/Unhide button in the left side of it would be very usefull)
by norco
Sat Nov 19, 2005 4:32 pm
Forum: Feature Request Discussions
Topic: Improved Rendering - coming soon
Replies: 71
Views: 31160

particles render in the RT version?

The RT version seems to have a problem with the particles, it doesn`t render any particles, although it displays them corectly in the workspace. Any solution?
by norco
Thu Nov 10, 2005 4:37 pm
Forum: Feature Request Discussions
Topic: our feature requests
Replies: 6
Views: 2097

the only request which involves 3d is this one: -depth of field should work to camera zoom to simulate a depth movement; the other requests could turn into some really nice improvements in future versions of Moho, in my opinion; I`m aware that something like "particle audio collision events&quo...
by norco
Wed Nov 09, 2005 9:05 pm
Forum: Feature Request Discussions
Topic: our feature requests
Replies: 6
Views: 2097

our feature requests

Hi, we`re a small animation team, making an animation TV series, working on Moho, which is a really great animation tool. We`re satisfied with the results (and also our producers :), though there are some things that, form our point of view could be improved :) new features -bezier controllers -an e...
by norco
Sat Jul 09, 2005 9:16 pm
Forum: Bug Discussions
Topic: action bug?
Replies: 3
Views: 3508

problem fixed

Here what I was trying to do. I was doing a cycle within the action and, of course, the last keyframe of the action was copied from the first one. This made every bone in the first keyframe (and the last) fixed to that position even though I didn't touch them. When you copy a keyframe you copy the p...
by norco
Thu Jul 07, 2005 9:46 am
Forum: Bug Discussions
Topic: action bug?
Replies: 3
Views: 3508

action bug?

Hi! I have an action problem. In the actions tutorial if I insert an action in the main-timeline (say "squat") and I animate the bones that are not afected by the action (like the heands) it works just fine regardless of the action. If i try to do this with a caracter of my own it doesn't ...