my short "The Ninjews: Goy-L Trouble" on Heeb Maga
Moderators: Víctor Paredes, Belgarath, slowtiger
my short "The Ninjews: Goy-L Trouble" on Heeb Maga
Hi guys. I posted about a festival screening recently, but here is the short you guys all helped with (which you may regret after seeing it). The (formerly in print) Heeb Magazine website liked it and wanted to host it, so here it be:
http://www.heebmagazine.com/ninjews-take-on-a-catholic-demon/
Synopsis:
Yoav and Fyvush Goldsteinfeldbergowitzblumbaum are your average mohels (that’s “professional foreskin removers” to you gentiles) with secret identities as Jewish ninja superheroes. When Fyvush begins dating a Catholic woman, Yoav tries to put his reservations aside and be open-minded. But is this apparently sweet girl all she seems? (PSSST. . . she’s not. She’s a demonic supervillain out to convert everyone to Catholicism. Damn, I spoiled it. Sorry
I'm sure I don't have to tell you all that some may find this highly offensive. Advance warning.
http://www.heebmagazine.com/ninjews-take-on-a-catholic-demon/
Synopsis:
Yoav and Fyvush Goldsteinfeldbergowitzblumbaum are your average mohels (that’s “professional foreskin removers” to you gentiles) with secret identities as Jewish ninja superheroes. When Fyvush begins dating a Catholic woman, Yoav tries to put his reservations aside and be open-minded. But is this apparently sweet girl all she seems? (PSSST. . . she’s not. She’s a demonic supervillain out to convert everyone to Catholicism. Damn, I spoiled it. Sorry
I'm sure I don't have to tell you all that some may find this highly offensive. Advance warning.
Write More!!!!!!!!!
Nice,no slack at all. 

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Same here. Very heretically funny.sbtamu wrote:I usually do not watch any animations that are longer than 2 minutes when they are posted here but I could not hit the stop button on this one.






Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
...or initiate an intifada...!tonym wrote:Now that you've released your cartoon, you should create a website or a Facebook page ASAP. Your bio and contact information need to be out there. Studios may want to commission a cartoon or hire you as a writer.
You can't have everything. Where would you put it?
Firstly, OUCH!
Secondly, shit. I seriously never thought of that. I have that on my camerawork demo reel (my "work" is video production) but never thought of it for my movies. Maybe 'cause I'm usually hosting on my site, or from my youtube account as oppposed to some totally random site that has nothing to do with me.
It's a great idea and I'll start doing it from now on. too late for the one on this site though. . .I'm pretty sure the Heeb site won't take another upload just to change that. But if it gets hosted anywhere else like that it'll be a branded version.
Secondly, shit. I seriously never thought of that. I have that on my camerawork demo reel (my "work" is video production) but never thought of it for my movies. Maybe 'cause I'm usually hosting on my site, or from my youtube account as oppposed to some totally random site that has nothing to do with me.
It's a great idea and I'll start doing it from now on. too late for the one on this site though. . .I'm pretty sure the Heeb site won't take another upload just to change that. But if it gets hosted anywhere else like that it'll be a branded version.
Thanks. I'm surprised at the compliments on the animation from this crowd, since I've seen many of the work samples here and they greatly surpass my own. I also KNOW there are places where it's weak (no tweens when character turns to face opposite direction, walk cycle, lip sync), but I let it go in the interest of time/effort vs payoff (this thing, since I started, took about 2.5 years. . .for a 13 minute movie).
As for the precise timing, not sure what you mean? Gestures matched to emphasize certain words? Used the sequencer to line up each line of dialogue, and just figured out where each movement needed to be to accent a word, for instance.
I'd sit there and say each line to myself while moving around and trying to find where I could put gestures and where those gestures should begin (beginning of word, second syllable, etc.) and how long they should go.
If I'd been smart I would have videotaped myself doing each line and just copied the movements and timings from the tape.
Not sure about the camera moves either. . .I know there's not much fancy stuff going on. If you mean the editing, I actually let a lot of shots go long, if they weren't "continuous" (meaning, cutting from a WS to a CU of a character while he's talking). I'd leave a second or so of pad so I could control the timing in Final Cut Pro (easier to trim down then to add, right?)
All in all, there was a lot of animation rendering, cussing, then readjusting, over and over 'til I was happy with every little thing. Couldn't see the "real" timing in ASP 'cause it was so slow and stuttery with the hundreds of layers simultaneously. So toward the end I started rendering out almost every shot and tweaking it to perfection before moving on.
Looks like I may get another chance to brand this and put it online. . .another site is interested in hosting it.
As for the precise timing, not sure what you mean? Gestures matched to emphasize certain words? Used the sequencer to line up each line of dialogue, and just figured out where each movement needed to be to accent a word, for instance.
I'd sit there and say each line to myself while moving around and trying to find where I could put gestures and where those gestures should begin (beginning of word, second syllable, etc.) and how long they should go.
If I'd been smart I would have videotaped myself doing each line and just copied the movements and timings from the tape.
Not sure about the camera moves either. . .I know there's not much fancy stuff going on. If you mean the editing, I actually let a lot of shots go long, if they weren't "continuous" (meaning, cutting from a WS to a CU of a character while he's talking). I'd leave a second or so of pad so I could control the timing in Final Cut Pro (easier to trim down then to add, right?)
All in all, there was a lot of animation rendering, cussing, then readjusting, over and over 'til I was happy with every little thing. Couldn't see the "real" timing in ASP 'cause it was so slow and stuttery with the hundreds of layers simultaneously. So toward the end I started rendering out almost every shot and tweaking it to perfection before moving on.
Looks like I may get another chance to brand this and put it online. . .another site is interested in hosting it.