collaboration?
Moderators: Víctor Paredes, Belgarath, slowtiger
collaboration?
I know this has been brought up and fizzled out many times before, but hey! How about a collaboration just for grins. One person could provide an AS5 vector based character and then everyone who felt like it could provide a little piece of animation with that character. Then we could somehow string it together. Thoughts?
- Víctor Paredes
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I think it could work if the character is well designed and rigged. Sadly, I have not AS5 anymore here and really don't want to come back to that version.






Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
Why dont you get v6, its much better.lwaxana wrote:The reason I suggested version 5 is so that everyone could participate. I still have version 5 and could come up with a character, but I couldn't promise that everyone would love the character or the way I rig.
I like your iniciative but i expected something bigger, i think something big can be really exciting but the bad thing about it is that not too many people here will be willing to do a lot of struggle just for free.
Yes, im thinking of something really interesting and would require of all the nesesary skills for a good animation, BG art, character animation, music, voice, sound, screenplay, ect.lwaxana wrote:I usually use version 7.1, but I also kept version 5. Do you have an idea for a bigger collaboration? I might be interested in something bigger, but I thought a small project would be fun because people wouldn't be sacrificing a lot of time away from their own projects.
Something that the most skilled people here in this community could do together.
- Víctor Paredes
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I think the first idea is good. We can't think in something too big for the forum. Each one here has his own big projects. Animate a character seems interesting to me.
Maybe we could make a character and a prop, like a ball or something else. And give him a mood. It would be fun how we could develop different personalities using the same elements. After all, animation is all about that, isn't it?
Maybe we could make a character and a prop, like a ball or something else. And give him a mood. It would be fun how we could develop different personalities using the same elements. After all, animation is all about that, isn't it?






Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel
Yes, i think you are right, something small is better.selgin wrote:I think the first idea is good. We can't think in something too big for the forum. Each one here has his own big projects. Animate a character seems interesting to me.
Maybe we could make a character and a prop, like a ball or something else. And give him a mood. It would be fun how we could develop different personalities using the same elements. After all, animation is all about that, isn't it?
- neeters_guy
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- Víctor Paredes
- Site Admin
- Posts: 5815
- Joined: Wed Jan 26, 2005 12:18 am
- Location: Barcelona/Chile
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I propose a simple character, like this (I took it from Animated Performance book). It can be easily animated and is very flexible, you can even play with full body turns.






Moho co-owner
Previously Rigged animation supervisor: My father's dragon, Wolfwalkers & Star Wars Visions "Screecher's Reach"
My personal Youtube Channel