How do i use dynamics for hair, and a karate belt?
Moderators: Víctor Paredes, Belgarath, slowtiger
How do i use dynamics for hair, and a karate belt?
Am i suppose bind the bones to the hair points, does the bone strength have to be turned up? When i test them out they glitch. Can someone please help?
- Egyptianboy
- Posts: 66
- Joined: Tue Jun 07, 2011 1:32 pm
- Location: CAIRO-EGYPT
Hi pal,
1- create a child bone for hair dynamics area ( or belt )
2- bind your choozen points to the bone
3- select your dynamic bone(s) , open (bone constraints ) and turn on bone dynamics(defaults is good)
4- bind the rest of the hair points to the head bone-or the rest of the belt points to a body bone
5- make some test animations to see how your dynamics works , EX.( at frame 5 move your character up a little )
wow , look at that springs ,anyway it works great for me , i love anime studio
sorry if i am wrong
, just new AS user,but old traditional animator
1- create a child bone for hair dynamics area ( or belt )
2- bind your choozen points to the bone
3- select your dynamic bone(s) , open (bone constraints ) and turn on bone dynamics(defaults is good)
4- bind the rest of the hair points to the head bone-or the rest of the belt points to a body bone
5- make some test animations to see how your dynamics works , EX.( at frame 5 move your character up a little )
wow , look at that springs ,anyway it works great for me , i love anime studio
sorry if i am wrong
