how to bind "mouth set" to a single bone

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hnQ8100
Posts: 38
Joined: Sat Jan 29, 2011 1:36 am

how to bind "mouth set" to a single bone

Post by hnQ8100 »

Hi,
I imported a "mouth set" into my character
head. This set has about 7 layers.
How can I bind this entire "mouth set"
into a single bone? I meant all 7 layers.
It seems to me the set will not be attached to the
bone using "layer option"
Thanks in advance
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jahnocli
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Location: UK

Post by jahnocli »

Put them in a switch layer. (You only need one at a time). Although not a widely-advertised feature, you can then put a bone in the switch layer itself, and bind this bone to the layer above.
You can't have everything. Where would you put it?
hnQ8100
Posts: 38
Joined: Sat Jan 29, 2011 1:36 am

Post by hnQ8100 »

These are switch layers, I imported from
the library. When I tried to attached the switch
layer (as a group layer) to a
separate bone, they seems not attaching.
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jahnocli
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Joined: Fri Oct 29, 2004 2:13 pm
Location: UK

Post by jahnocli »

jahnocli wrote:...put a bone in the switch layer itself, and bind this bone to the layer above...
You can't have everything. Where would you put it?
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slowtiger
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Post by slowtiger »

To bind a switch (o any other) layer to a bone, use the "layer bind" method. See Manual.
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