2D in Blender 2.6
Moderators: Víctor Paredes, Belgarath, slowtiger
2D in Blender 2.6
I am a user of blener, I love this great tool, I wanted to share with you this tutorial found on blendernation
http://bit.ly/y0POPo
blender and anime studio.. great combo
http://bit.ly/y0POPo
blender and anime studio.. great combo
- Shanty Baba
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- Shanty Baba
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GiuseppeA,
With your knowledge of Blender, it is possible to take it one step further
What I want to create are actual 3D "paper cut-out" characters, ie what you suggested but attached to a 3D plane that has the appearance of the image being mounted on say 1mm card, (Toy/Paper Theatre style).
Cheers,
Shanty
With your knowledge of Blender, it is possible to take it one step further
and instead of having the "png images with alpha channel, and use the sequence of images as a png animated textures on a 2D plane", to attach them as animated textures to a 3D plane.GiuseppeA wrote:a great solution would be to create animations in 2D Anime Studio, export the animation as png images with alpha channel, and use the sequence of images as a png animated textures on a 2D plane, immersed in a 3D environment and render the animation , merge 2D and 3D
What I want to create are actual 3D "paper cut-out" characters, ie what you suggested but attached to a 3D plane that has the appearance of the image being mounted on say 1mm card, (Toy/Paper Theatre style).
Cheers,
Shanty
@kkrawal
@Shanty Baba... you mean something like, it is an old work done with sketchup and blender rendered in Kerkythea....like this!!
my Thread in "blenderartists.org" http://bit.ly/xyHNNi

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Like this Cardboard puppet made in blender e gimp

the texture


@Shanty Baba... you mean something like, it is an old work done with sketchup and blender rendered in Kerkythea....like this!!
my Thread in "blenderartists.org" http://bit.ly/xyHNNi

---------------------
Like this Cardboard puppet made in blender e gimp

the texture

- Shanty Baba
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GiuseppeA,
That was exactly the look I was trying to describe. So my question is again, could 2D animation out of Anime Studio rendered as PNG's be attached as animated texture to a 3D layer in Blender (in your case the corrugated cardboard).
Or is that something that is best done all in Blender, as the tutorial in the original post was describing.
Cheers,
Shanty
That was exactly the look I was trying to describe. So my question is again, could 2D animation out of Anime Studio rendered as PNG's be attached as animated texture to a 3D layer in Blender (in your case the corrugated cardboard).
Or is that something that is best done all in Blender, as the tutorial in the original post was describing.
Cheers,
Shanty
hi Shanty Baba, by thickness to give the puppet, I think it's more convenient to use a single texture .... animated textures on a plane can be used, but it would be a problem to make it coincide with the thickness and animated textures
or you could use an animated texture only for the face with a simple blink of an eye ... animated textures which do not disturb the perimeter because of the thickness of the puppet 3d

or you could use an animated texture only for the face with a simple blink of an eye ... animated textures which do not disturb the perimeter because of the thickness of the puppet 3d

- Shanty Baba
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- Shanty Baba
- Posts: 57
- Joined: Mon Apr 23, 2007 11:25 am
- Location: St Ives, UK
- Contact: