Ok heres an odd one.
I exported out a swf file no problems. When I run it externally via flash it renders perfectly.
But the minute I import the swf into flash a fill is missing on my hand shape.
If I call the swf externally into my movie it also works? So the swf file is correct, but some how in the import translation colour fills are getting funkified?
Any thoughts?
Cheers,
odd swf problem - on import colour fill missing?
Moderators: Víctor Paredes, Belgarath, slowtiger
odd swf problem - on import colour fill missing?
Jeremy Rayment
president, CIDA (Chief Interactive Design Agent)
Big Back Comics
jeremy@bigbackcomics.com
president, CIDA (Chief Interactive Design Agent)
Big Back Comics
jeremy@bigbackcomics.com
well i ended up just reapplying the fill inside of flash over 40 frames. would be nice if I dont have to do this everytime.
Is there a flash problem with importing swf files that anyone is aware of?
Cheers,
Is there a flash problem with importing swf files that anyone is aware of?
Cheers,
Jeremy Rayment
president, CIDA (Chief Interactive Design Agent)
Big Back Comics
jeremy@bigbackcomics.com
president, CIDA (Chief Interactive Design Agent)
Big Back Comics
jeremy@bigbackcomics.com
- Squeakydave
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This sometimes happens if you have a couple of points in the same shape very close together. Flash seems to get confused and passes out. When it happened to me it was due to bones moving those points in ways Flash didn't like. I moved the points in Flash a little and it worked.
The more I use it the more I think Flash needs a ground up rewrite.
The more I use it the more I think Flash needs a ground up rewrite.